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Episode 503 – hating well
by Dan Repperger

* (0:28) Right place, wrong room.

* (1:23) Playing the hatred between two player-characters.

* (6:18) You aren’t a victim of your character.

* (10:04) Enemy Mine and Hell in the Pacific.

* (14:34) Programming a path to peace.

* (20:01) Giving the conflict boundaries without erasing its relevance.

* (31:36) Not all wounds have to be healed. Metering conflict in the meta-game.

* (39:57) Someone can’t cook.

* (46:22) Accepting defeat to keep the conflict from derailing the game.

* (48:04) Having a final fallback for when it all goes wrong.

* (56:00) Fear the Boot and Gamers Table Destiny 2 clan.

Hosts: Chad, Dan, Wayne

Episode 502 – the importance of a character
by Dan Repperger

* (0:28) Recording at Julia’s.

* (1:36) Fear the Boot and Gamers Table Destiny 2 clan.

* (2:58) A fond farewell to Don Dehm of Pulp Gamer.

* (4:23) Wemic shoes, doo doo doo doo doo doo.

* (11:02) Dividing the hobby in an implausible way.

* (13:18) The value to the Game Master of players being in-character.

* (20:42) Letting a game descend into total silliness.

* (22:16) Flipping the narrative: The consistency players expect.

* (31:17) Remediating the situation in-character. Explaining the swimsuit episode.

* (34:02) Addressing things at the meta-game level.

* (38:48) Player awareness of what the Game Master is doing.

Hosts: Chad, Dan, Julia

Episode 501 – gaming anyway
by Dan Repperger

* (0:33) A bottle of bourbon and a letter from the Hellhounds.

* (8:11) Brodeur wants to blossom, plus something about Jenna von Oÿ.

* (9:13) Discord and the things we won’t do for you. A big shout-out to David for joining the hobby. starting a group, and then starting his own podcast, Next Generation Game Masters.

* (14:30) Chad is Gandhi. Eric from Gamers Table is running a Twitch show, Luncheon Crawl, for his game prep.

* (20:53) Making it through an RPG session when you aren’t feeling it.

* (23:04) Just muscle (march) through. Gaming as an escape, burden, or obligation.

* (31:12) Setting the right expectations for yourself.

* (38:51) Communicating how you’re doing and what you need.

* (44:43) Testing the mood with some marketing tricks.

* (55:39) An exercise in adapting to a player’s mood.

Hosts: Brodeur, Chad, Dan, Wayne

Episode 500 – this is Fear the Boot
by Dan Repperger

* (0:28) Reaching a milestone episode. A topic picked by our Patreon backers.

* (2:59) How the podcast started. Its first hosts and logo. The deep well of storytelling topics.

* (14:57) The show’s first major crisis. How the ebb and flow of our lives affects the quality of the show. A history of its hosting composition.

* (26:38) Show planning, social tone, and getting older. A changing industry.

* (36:30) Fear the Boot’s history of logos.  The first boot, the color revision, the improved art, and the pinup girl.

* (40:22) An assortment of projects and technologies that came and went.

* (42:59) Actual plays.

* (45:32) The impact the audience has on us. Hanging onto stuff. John’s acceptance speech.

* (1:04:03) FTB FTW card game.

* (1:05:53) Thickening skin. The changing way we view other content creators.

* (1:22:38) The future of Skies of Glass and other side projects.

* (1:27:54) Things that have changed in 12.5 years.

* (1:33:20) Predictions for the future.

Hosts: Chad, Dan, Wayne

Episode 499 – intent
by Dan Repperger

* (0:29) A topic inspired by a game of Bang. What it will take to make Dan stab someone in the back in a board game. The distinction between factions and a traitor mechanic.

* (10:29) Hiding your intentions as a Game Master.

* (15:54) The Simpsons, Family Guy, mailing pancakes, Russian manti, grilled cheese, Raddish Kids, and Uncle Dan cookies.

* (20:27) Showing or hiding intention as a player. How hiding harmless things can add productive tension.

* (28:01) Keeping the entertainment of the group as your central focus. The potential value of meta-gaming.

* (40:15) Using Reductio ad Absurdum to determine whether a secret intention is a good idea or not.

* (50:34) Falling off one side or the other.

Hosts: Caleb, Chad, Dan, Wayne

Episode 498 – player response to GM error
by Dan Repperger

* (0:28) Fear the boot is now on iHeartRadio. You can get the regular show here and the actual play here.

* (3:02) A player’s response to an unintentional Game Master error. An example with a dragon.

* (10:50) Some quick advice to Game Masters: consider a ret-con and be prepared to own your mistake.  Austin Powers speaking English English.

* (12:59) As a player, have sympathy for the GM.

* (18:04) What makes it right for the player. How the GM sets the tone.

* (32:25) De-escalation. Unpacking your reaction and metering your response.

* (41:30) Keeping the goal in mind: Restoring everyone’s enjoyment, not “winning” the situation.

Hosts: Chad, Dan, Wayne

Bonus Episode 80 – nostalgia
by Dan Repperger

* (0:22) The trailer for Bumblebee.

* (4:09) The two extremes of product placement.

* (8:21) Resizing a robot. Or not.

* (12:07) The evolution of an idea when someone can tell you, “No.”

* (17:34) Nostalgia in the hands of the wrong person.

* (22:17) Nostalgia versus new creations.

* (26:07) The sliding window of looking back.

* (34:07) The Alexander Graham Bell commercial. Using superhero games to handle Saturday morning cartoons, as suggested by Saving the Game.

* (37:15) Back to the window.

* (46:16) Creating properties that get tied in, anyway. Hipsters are still all the same.

Hosts: Chad, Dan, Wayne

Episode 497 – game explainers
by Dan Repperger

* (0:28) Dan was a guest on Gaming with Gage. You can find the episode here.

* (1:22) Explaining game explainers. An example from a Dresden game.

* (10:24) Describing options and risks without dictating an action. Helping the player achieve what they want.

* (14:09) Teaching concepts. Don’t play the character for them or give instruction without explanation.

* (23:20) A courtroom metaphor.

* (32:12) Having a setting advocate. Giving character knowledge to the player.

* (36:26) Stating an objective instead of an action.

* (47:39) Playing a scrimmage to learn the game.

Hosts: Caleb, Chad, Dan, Wayne

Episode 496 – mind of a machine
by Dan Repperger

* (1:00) Playing robots in a game, focusing on RP, not the stats.

* (4:44) Who built you, why, and with what philosophical presuppositions?

* (9:05) Some thought exercises to unpack a robot’s mind. The Theory of Mind.

* (14:27) Separating emotion, physiology, and mind. Emergent properties.

* (20:44) Anthropopathism and assuming mind where it doesn’t exist.

* (22:55) The Turing Test and Chinese Room. Syntax versus semantics.

* (31:01) How the distinction plays out in an RPG.

* (44:06) Understanding the mind of the character you’re playing.

Hosts: Chad, Dan, Wayne

Bonus Episode 79 – cuirass
by Dan Repperger

* (0:23) Finding Caleb. Finding gaming.

* (17:18) The historical inevitability of RPGs.

* (22:15) The unusual mechanics of certain weapons. Khopesh.

* (32:12) Distinguishing armor.

* (36:12) Knowing the crunch. Counting references per action.

* (40:26) The brand new player.

Hosts: Caleb, Chad, Dan, Wayne

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