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Episode 475 – all the ugly things
by Dan Repperger

* (0:49) Fear the Con and its Con Planner site. All our love to Fred.

* (2:47) The Salt in Wounds game setting, and why it intrigues Brodeur.

* (14:40) Unpacking the human psychology of why we like dark things, starting with some examples from Dan’s life. Resident Evil VII and Alien Isolation. Revenge stories.

* (22:40) When these impulses manifest at the meta-game level. The traitor mechanic in many board games.

* (28:09) Feeling bad for the Tarrasque. Butchering a dragon.

* (38:36) The anatomy of what attracts us to evil, and why it can improve us morally. Midnight by Fantasy Flight. The Invitation.

* (46:08) The banality of evil.

Hosts: Brodeur, Chad, Dan, Wayne

Episode 474 – for whose benefit
by Dan Repperger

* (0:41) A look back at the Big Board.

* (3:37) Lesson prep for a church and how it demonstrates a social concept that applies to gaming.

* (7:17) Performance by one versus content by all.

* (15:14) Recognizing what’s important to another person.

* (25:01) Whose benefit is the game for? Setting the right level of control.

Hosts: Brodeur, Chad, Dan

Episode 473 – not to expectations
by Dan Repperger

* (0:28) Fear the Con’s site is ready.

* (1:13) Our emails have been fixed, including the confirmation for forum signup.

* (8:56) The planned ending for a session of the Actual Play goes awry.

* (14:59) Being fair to your players. The song that inspired the intended scene.

* (21:23) Reinventing the end.

* (22:02) Giving your players the freedom to surprise you.

* (32:16) Changing up instead of panicking or doubling-down.

* (37:50) Planning for the unexpected by looking at what something brings to the game, not how an event might turn out.

Hosts: Brodeur, Chad, Dan

Episode 472 – guiding NPCs
by Dan Repperger

* (0:37) Non-player characters that can be used to guide the party.

* (2:04) Tying the NPC to the group while avoiding them becoming a GMPC.

* (8:14) Needing them all the time is a sign something has gone wrong. Keeping them within their own character limits.

* (15:36) The ways to avoid overshadowing the party with a guiding NPC.

* (25:44) Not giving an NPC a planned future since the story isn’t about them.

* (31:19) Too far on the back-burner.

* (34:12) Giving the NPCs consistency, usefulness, and the same depth as any other character.

Hosts: Brodeur, Chad, Dan, Julia

Episode 471 – a new store
by Dan Repperger

* (1:16) Thanks to Sgt. Dan and Mumswear for the shirts.

* (2:33) Thanks to Mark Larson for the Crown Royal bags.

* (5:19) A shout-out to Andrew Martin.

* (7:33) Brodeur’s two episodes on running a game store can be found here and here. Miniature Market’s website.

* (12:49) A non-gamer opens a game store.

* (19:01) Building an FLGS from scratch.

* (26:17) Consolidating overhead expenses.

* (30:34) Separate spaces for pay and play.

* (33:38) The flow of the store.

* (42:27) Integrating a store and website.

* (45:38) The gateways to success no one thinks of.

Hosts: Brodeur, Chad, Dan, Wayne

Episode 470 – changing times
by Dan Repperger

* (0:29) Brodeur thanks John Wells, Mark Lawson, and Sgt. Dan for help with Crown Royal bags.

* (2:33) Dan gets a copy of Battletech’s Alpha Strike rules.

* (4:25) A shift—or new fad—in tabletop roleplaying games: consuming play instead of participating in it.

* (12:32) New technologies allowing a new market, misinterpreted as a change in an existing market.

Hosts: Brodeur, Chad, Dan

R.I.P. Pat Roper
by Dan Repperger

Bonus Episode 76 – mementos
by Dan Repperger

* (0:18) The Caring Bridge site for Pat.

* (1:50) An update on Pat. (As of the episode release, the information is a bit outdated. Pat is now home on hospice care.)

* (2:47) Whether to continue a game when a player passes.

* (7:31) Keeping mementos from those we’ve lost.

* (13:10) Moving on after loss.

* (19:18) More mementos we’ve kept.

Hosts: Brodeur, Chad, Dan, Wayne

Episode 469 – looks good on paper
by Dan Repperger

* (0:28) The father-daughter podcast, Reading Radio.

* (1:57) Brodeur beats the negative association with reading.

* (8:35) Wayne doesn’t have access to a computer and decides to go retro.

* (12:31) The lingering value of the old way of doing things.

* (22:11) The flexibility of a three-ring binder.

* (24:18) Plot powerful.

* (31:43) The appeal of tangibility. Online ordering for Crown Royal bags.

Hosts: Brodeur, Dan, Wayne

Episode 468 – not in a tavern
by Dan Repperger

* (0:28) Event signup for Fear the Con 11 is now open. Additional shots at the stretch goals will be coming up in the next few months.

* (2:13) Brodeur’s love for minis. The Toy Soldiers video game. Jim McClure’s Satanic Panic. The Army Painter Quickshade dip.

* (10:21) Drawing inspiration from visual sources, tropes, and other sources.

* (22:41) Daphne vs Velma.

* (23:28) Replacing a character mid-game with one that isn’t socially integrated with the group.

* (31:25) Giving the character room to have a new voice while still being compatible with the group.

* (39:11) Bringing in a geographically distant character.

Hosts: Brodeur, Dan, Wayne

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