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Episode 509 – orphaned NPCs
by Dan Repperger

* (0:54) A possible online convention in place of this year’s Fear the Con. You can place your vote and find out more on Discord.

* (5:07) An episode of Gamers Table inspires a topic (special thanks to Gaming with Gage).

* (15:17) Whether to keep an NPC or remove them.

* (20:35) Keeping the NPC in the periphery

* (26:53) Leveraging an NPC’s ties to other characters.

* (34:10) Camp followers.

* (37:34) The right way to dispose of an NPC.

* (41:21) Tying an NPC to the plot.

* (47:19) When adopting NPCs goes wrong.

Hosts: Caleb, Chad, Dan, Wayne

Episode 508 – GM Christmas
by Dan Repperger

* (0:28) Secretary Chad brings a glorious gift.

* (3:50) Give a backstory the GM can use.

* (5:47) Be open to the GM’s input on your character.

* (12:06) Learn something about the rules.

* (17:18) Bring something to the table.

* (22:30) Put away your electronics and don’t make me repeat myself.

* (27:44) Try to engage.

* (39:20) Humor me.

* (42:10) Don’t be a speed bump.

* (49:31) Be creative.

Hosts: Chad, Dan, Wayne

Episode 507 – Carpenter Yeller Gere
by Dan Repperger

* (0:29) Wayne learns object permanence.

* (2:14) A player gets voted off the island.

* (9:12) Not invested in the game or not invested in the group?

* (12:16) Picking the kicker.

* (22:40) Evaluating how the person responds to getting kicked.

* (35:29) Along came an X-card.

* (58:07) Final judgment.

Hosts: Brodeur, Chad, Dan, Wayne

Episode 506 – social contract
by Dan Repperger

* (0:28) The Itty Bitty Writing Space Kickstarter.

* (3:47) A topic from Wendell on our Discord server.

* (4:49) Playing to genre, themes, and moods.

* (12:59) Hijacking the experience everyone signed up for.

* (18:54) The distinction between assenting to a social contract and losing agency. The Richard Pryor game.

* (23:26) Why one person may be playing out of sync.

* (31:06) When the contract turns into a railroad.

* (32:56) The limited recourse available when someone breaks the contract.

* (42:10) Freedom within limits.

Hosts: Chad, Dan, Wayne

Bonus Episode 81 – epilogue of an epilogue
by Dan Repperger

* (0:22) Catching up with how Chad’s campaign ended.

* (1:43) The steps taken to set the mood.

* (11:08) Pacing of the game.

* (15:36) Resolving the prophecies.

* (19:37) How the players helped the Game Master.

* (24:32) The things that went wrong. What Dan called “anticlimax” is more accurately “dénouement.”

* (31:33) A brick-wall ending.

* (40:38) What went right.

Hosts: Chad, Dan, Wayne

Episode 505 – recovering the ending
by Dan Repperger

* (0:28) Let’s hear it for Devastator!

* (1:23) An update on Fear the Con.

* (3:30) Game scheduling falls apart one session before the finale.

* (12:35) Recovering the game by bringing immediate intensity.

* (17:12) Shaping the real-world environment to set a mood.

* (22:46) Playing side content.

* (36:43) Controlling the recap.

* (47:27) The players’ role in helping.

* (1:02:47) Fear the Boot and Gamers Table Destiny 2 clan.

Hosts: Caleb, Chad, Dan, Wayne

Episode 504 – PCs like NPCs like PCs
by Dan Repperger

* (0:28) Finally all the way home!

* (0:48) The Actual Play actor’s studio.

* (3:33) Dan’s PCs are becoming more like NPCs.

* (11:34) Not giving up your own enjoyment. Misreading the situation.

* (17:27) Being a codependent player.

* (21:09) Strategies for helping the GM with your PC. Reading the GM.

* (30:39) Not dominating the game.

* (39:43) Playing NPCs as PCs. The appeal of Fat Tony.

* (47:29) Do bad PCs make good NPCs?

Hosts: Chad, Dan, Julia, Wayne

Episode 503 – hating well
by Dan Repperger

* (0:28) Right place, wrong room.

* (1:23) Playing the hatred between two player-characters.

* (6:18) You aren’t a victim of your character.

* (10:04) Enemy Mine and Hell in the Pacific.

* (14:34) Programming a path to peace.

* (20:01) Giving the conflict boundaries without erasing its relevance.

* (31:36) Not all wounds have to be healed. Metering conflict in the meta-game.

* (39:57) Someone can’t cook.

* (46:22) Accepting defeat to keep the conflict from derailing the game.

* (48:04) Having a final fallback for when it all goes wrong.

* (56:00) Fear the Boot and Gamers Table Destiny 2 clan.

Hosts: Chad, Dan, Wayne

Episode 502 – the importance of a character
by Dan Repperger

* (0:28) Recording at Julia’s.

* (1:36) Fear the Boot and Gamers Table Destiny 2 clan.

* (2:58) A fond farewell to Don Dehm of Pulp Gamer.

* (4:23) Wemic shoes, doo doo doo doo doo doo.

* (11:02) Dividing the hobby in an implausible way.

* (13:18) The value to the Game Master of players being in-character.

* (20:42) Letting a game descend into total silliness.

* (22:16) Flipping the narrative: The consistency players expect.

* (31:17) Remediating the situation in-character. Explaining the swimsuit episode.

* (34:02) Addressing things at the meta-game level.

* (38:48) Player awareness of what the Game Master is doing.

Hosts: Chad, Dan, Julia

Episode 501 – gaming anyway
by Dan Repperger

* (0:33) A bottle of bourbon and a letter from the Hellhounds.

* (8:11) Brodeur wants to blossom, plus something about Jenna von Oÿ.

* (9:13) Discord and the things we won’t do for you. A big shout-out to David for joining the hobby. starting a group, and then starting his own podcast, Next Generation Game Masters.

* (14:30) Chad is Gandhi. Eric from Gamers Table is running a Twitch show, Luncheon Crawl, for his game prep.

* (20:53) Making it through an RPG session when you aren’t feeling it.

* (23:04) Just muscle (march) through. Gaming as an escape, burden, or obligation.

* (31:12) Setting the right expectations for yourself.

* (38:51) Communicating how you’re doing and what you need.

* (44:43) Testing the mood with some marketing tricks.

* (55:39) An exercise in adapting to a player’s mood.

Hosts: Brodeur, Chad, Dan, Wayne

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