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Episode 520 – licensing crunch
by Dan Repperger

* (0:30) Introducing Dale of Jon Brazer Enterprises.

* (7:11) The story of Jon Brazer, the character.

* (9:07) How the degree of crunch changes your options for creating material. The OGL and similar licenses.

* (24:26) Half of your money?!

* (33:09) Revisiting the relationship between crunch (or the lack thereof) and what that lets you create.

* (43:37) The positive role of more stuff.

* (49:40) Getting started with Traveler.

Hosts: Chad, Dale, Dan, Wayne

Episode 519 – game pitch template
by Dan Repperger

* (0:32) Dan is having throat issues.

* (1:01) A huge “thank you” to Zylo for doing so much for Fear the Con-Line!

* (2:18) Wayne created a template to help with game pitches. You can find a blank version here.

* (5:26) A sample for D&D 5th Edition.

* (8:24) Every game starts somewhere.

* (11:03) Structuring without restricting. A sample for Dresden Files.

* (19:42) Pitches in-person versus on-paper.

* (29:16) Adapting the pitch based on feedback.

* (36:10) Adding miscellaneous notes.

Hosts: Chad, Dan, Julia, Wayne

Episode 518 – swan song
by Dan Repperger

* (0:28) This studio is hot.

* (2:55) The conundrum of character suicide. How Frankenstein’s monster was actually made.

* (16:10) Not being a victim of your own creations.

* (31:28) Explaining the idea of a swan song and how it manifests in an RPG.

* (39:17) Deconstructing a swan song that occurred in one of our games.

* (40:56) Extra camera time.

* (47:30) Letting a character arc run its full course. Death of a Salesman.

* (51:59) Swan songs as a consensus of every contributor to the story.

* (56:18) Recognizing the moments when they happen unplanned. Letting the character continue, anyway.

Hosts: Chad, Dan, Wayne

Episode 517 – pressuring the PCs
by Dan Repperger

Excuse the intro. I’ve lost my voice, so that was the best I could do.

* (0:28) We are living in the future. We’re at the threshold of hell.

* (12:39) An after-action report on bringing in a pair of new players. Planning versus problem-solving.

* (32:52) Constant pressure squeezing out roleplaying.

* (37:02) Failing to give the players a break.

* (41:37) Shifting between modes of gaming and degrees of tension.

* (56:45) Fear the Conline.

Hosts: Chad, Dan, Wayne

Episode 516 – integrating old and new
by Dan Repperger

* (0:28) Charlie goes on a rampage. A tangent on Cluster-B personality disorders.

* (6:51) Incorporating new people into the social context of your group.

* (11:16) Revising our advice on how to meet someone.

* (13:36) Using the pregame questionnaire as a loose guide. Dale’s publishing website.

* (19:28) Observing and adjusting during session zero.

* (22:07) Considering their worldview.

* (25:41) The value of compromise and outside influence.

* (29:14) Isolating the first part of the game.

* (33:46) Balancing the spotlight.

* (46:38) Why Blades in the Dark?

Hosts: Chad, Dan, Wayne

Episode 515 – introducing the new
by Dan Repperger

* (0:28) Play and life skills in higher animals.

* (3:25) Vote for Reading Radio in the Columbus Podcast Awards. They’re listed in both the art category and podcast of the year.

* (6:28) Introducing new concepts to established roleplayers.

* (9:43) Limited material for character creation and game play.

* (21:32) Making characters together.

* (25:07) An example from Star Trek and Solaris VII.

* (34:40) Knowing the rules. Unintentionally setting a precedent.

* (48:04) Asking players to stick to what the GM knows.

Hosts: Chad, Dan, Wayne

Episode 514 – from one to many
by Dan Repperger

* (0:42) Dan’s phone betrays him. Spoilers and thpoilerth.

* (14:10) Chopin makes you a superior person.

* (14:52) Premises that are meant for one character but invite storytelling for many characters.

* (18:17) Wayne tries one-to-many, and it doesn’t quite work out.

* (22:15) Distilling a premise down to what really matters.

* (27:03) The chosen one.

* (33:39) Subdivide the premise so it works for multiple characters.

* (40:08) A world big enough to ignore an individual.

Hosts: Chad, Dan, Wayne

Bonus Episode 82 – self-insert
by Dan Repperger

* (1:07) The glory and horror of self-insert.

* (3:37) Dan does Shadowrun.

* (16:45) Wayne does D&D.

* (26:43) Chad does Star Wars. Sort of.

* (40:31) Julia does Narnia.

* (48:17) Dan does Battletech.

* (56:42) A bit of gaming advice.

Hosts: Chad, Dan, Julia, Wayne

Episode 513 – B-plots
by Dan Repperger

* (0:31) Brodeur and the broken finger.

* (2:57) Fear the Conline is set for June 21st and 22nd. You can sign up for games here and ask questions on Discord here.

* (6:55) Explaining what B-plots are.

* (10:00) How B-plots spread the spotlight, build investment, and strengthen the game.

* (15:00) Building the marketplace of ideas.

* (19:41) Don’t punish the players for shopping.

* (25:15) Likening an RPG to a Ken Burns documentary. Unpacking an individual’s story.

* (30:51) Encouraging a B-plot.

* (39:04) Connecting the A-plot and B-plot.

* (51:48) B-plots humanizing the parties in the A-plot.

* (54:04) The B-plot as free content or wasted effort.

Hosts: Brodeur, Caleb, Chad, Dan

Episode 512 – NPCs lie
by Dan Repperger

* (0:30) The distinction between GM exposition and NPC voice.

* (7:12) Confusion borne from seeing the same person say everything.

* (11:14) Distinguishing the source and type of information.

* (12:51) All parties being flexible.

* (15:57) The nuance of truthful—but misleading—communication.

* (25:20) When the player disbelieves.

* (33:07) Earning the right to deceive.

* (53:13) Summarizing the gaming advice.

Hosts: Chad, Dan, Wayne

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