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Bonus Episode 91 – the things we tolerate
by Dan Repperger

* (0:23) Who is Amy?

* (1:07) Why do we tolerate so much bad behavior at our gaming tables? Separating this topic from what one might encounter during public games (e.g. conventions, organized play).

* (8:41) Friendships aren’t transitive. Also, perhaps we put up with the bad because it’s less than the good the same person brings.

* (10:37) Opinions are identity.

* (11:37) Hating confrontation while thriving on the drama.

* (18:36) People are a bank.

* (24:41) Social vampires that draw something they need from healthy groups.

* (27:49) Issues of socialization. The cycle of abuse, and the dispensability (or indispensability) that comes from the number of friends you have.

* (35:26) Being around too many people that are a lot like you.

* (43:58) People are attracted to hobbies because they “fit” them, and ours is a hobby of ideas.

* (50:18) “That’s the Game Master’s problem!”

* (52:33) The mistake of not handling the issue.

Hosts: Amy, Brodeur, Chad, Dan

Fear the Con 2021 update
by Dan Repperger

An update on how COVID is impacting Fear the Con 2021.

Episode 565 – translating characters
by Dan Repperger

* (0:28) In a world where…

* (1:29) Laura is Lura, and now Dawn is Don?

* (3:50) Explaining Masks and Powered by the Apocalypse.

* (7:32) Transitioning the same characters from Masks to Necessary Evil.

* (12:44) The implicit model of every RPG system.

* (17:17) Rebuilding the character instead of trying to directly translate it.

* (21:40) Transliteration versus paraphrasing.

* (31:06) Or just make a new character!

* (39:02) The possible fragmentation of Pathfinder.

* (45:04) Why We Game podcast.

Hosts: Brodeur, Chad, Dan

Episode 564 – Wayne recovers a game
by Dan Repperger

* (0:29) Lura struggles with her own name, but we’re there to help!

* (3:39) The flash fiction anthology, Worth 1,000 Words, is still available for purchase.

* (7:43) Laura is starting a game for minority and marginalized people. You can contact her to learn more on her TikTok account, email (Laura@FearTheBoot.com), or by PMing her on our forums.

* (11:40) Wayne is also starting up a game, unrelated to Laura’s. You can contact him via email (Wayne@FearTheBoot.com) for more information.

* (13:27) Please be respectful.

* (15:33) Chad gets interviewed over on Brodeur’s podcast.

* (18:48) Following up on episode 547 to hear how Wayne’s resurrection of a game panned out.

* (22:27) What Wayne did to preserve the game during the gap.

* (32:40) Whether the game was started right where it left off or somewhere in the future.

* (43:26) The value of equally interesting and banal game recoveries.

* (50:30) Writing only what’s necessary to get things moving again.

* (52:51) Getting Gnarl into The Sims.

Hosts: Chad, Dan, Laura, Wayne

Episode 563 – gaming with an audience, part 2
by Dan Repperger

* (0:24) A literal F-bomb.

* (1:27) The fishbowl of gaming in a game shop.

* (16:22) The desired safety—yet expected vulnerability—of a public gaming space. Missing context.

* (21:49) An allegory of pets.

* (27:32) Please not just D&D.

* (29:03) An update on Fear the Con 2021.

Hosts: Brodeur, Chad, Dan, Wayne

Episode 562 – gaming with an audience, part 1
by Dan Repperger

* (0:30) The flash fiction anthology, Worth 1,000 Words, is now out!

* (3:35) Love for Johnny Lawrence that no child of the 80s should have.

* (17:43) Wayne runs The Secret Lives of Gingerbread Men with a family audience.

* (24:37) How an audience impacts execution of the game.

* (29:18) Tailoring to audiences based on your relationship with them.

Hosts: Brodeur, Chad, Dan, Wayne

Episode 561 – why people roleplay, part 2
by Dan Repperger

* (0:24) Enjoying roleplaying as an artform.

* (1:44) When desires collide.

* (11:37) The opportunity to express or explore controversial ideas.

* (16:54) Indulging a power fantasy.

* (23:20) Stress relief.

* (30:28) Interacting with a particular world.

Hosts: Brodeur, Chad, Dan, Wayne

Episode 560 – why people roleplay, part 1
by Dan Repperger

* (0:29) Brodeur gets back on the ladder again.

* (1:13) Dan plays doctor, which gets us wondering what makes people want to roleplay anything at all.

* (5:59) Why it’s good to know what motivates someone to roleplay.

* (10:07) Structured social interactions.

* (15:13) Exploration of self.

* (18:28) Exploration of others.

* (21:38) Escapism.

* (27:30) The opportunity for creativity.

Hosts: Brodeur, Chad, Dan, Wayne

Episode 559 – the unoccupied average
by Dan Repperger

* (0:29) General Bootspital.

* (7:19) More observations from roleplaying in an MMO. Not using freakshow characters to make yourself stand out.

* (11:46) The great, unoccupied average. Distinguishing your character by who they are, not what they are.

* (27:35) How collaborative game-building can keep characters from being freakshows to begin with. The praise-worthy amount of heart that often goes into freakshow characters.

* (34:20) The potential laziness of a freakshow character. Using questions to develop the character past that initial laziness.

* (44:42) Sometimes average and interesting characters get made, simply because the person doesn’t realize what they’re playing is unusual in concept.

Hosts: Brodeur, Chad, Dan, Laura

Episode 558 – roleplaying in an MMO
by Dan Repperger

* (0:29) Fear the Boot: Quarantine Edition. Plus, Brodeur versus Ladder. Ladder wins. NOTE: Brodeur has not actually lost an arm or eye. I meant to say he’d lost use of them.

* (3:57) Roleplaying in an MMO, and why I never thought I’d do it.

* (5:29) My history with MMOs.

* (7:09) Comparing an MMO to any other electronic play surface.

* (9:41) Five qualities that help RP in an online game: environmental props, costuming, emotes, a thriving RP community, and private locations.

* (15:17) Why it’s best to have a large pool of roleplayers to draw from.

* (19:35) Tips for finding the right group a little faster.

* (21:55) The unexpected quirks created by roleplaying so anonymously.

* (27:44) Remembering that an MMO is just another medium of play.

Hosts: Dan

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