Episode 11 – dealing with first games

Since several people have asked about the cons we’ll be attending, we start episode 11 with our convention schedule. We then pause to talk about our first two episodes which seem to have offended a few first-time listeners. While we won’t take them down, we do suggest you start listening at later episodes instead.

Chris sent us an email about judging morality by periods in history, which we discuss. We also respond to an email from Harping Mick who requested our detailed views on LARPing. Finally, we offer some advice on surviving a campaign’s dreaded first game and then close out by listing a few of our favorite “game killers”.

Hosts: Adam, Chad, Dan, John

Comments (4)

GodOfBiscuitsJuly 28th, 2011 at 7:58 pm

I must have a great group of people because we have had many games that have lasted through Decembers and summer holidays. :-)

RedApril 30th, 2015 at 3:00 pm

What has killed my games:
1. Not sure where to go with the story. I have the story arc ready, I have a main villain, and then the players find themselves right were I planned on putting them……and I’m not sure where to go from there to get close to the villain.
2. Inter-party frustration. I planned an exploration game that was not straight-forward (straight forward quests with hints that started subtle and headed towards bash-over-the-head hints that were brought up in the straight forward quests). There were lots of exploration and RP options, but the players wanted a straight forward hack and slash. We had talked about moving more towards RP…and then the players refused to interact with blatant plot-point things and people.
3. DRINKING. The game devolves into a hang-out drinking game, where folks are decently out-of-it by the half way point.

JoRoJune 28th, 2015 at 11:02 pm

I’ve heard you guys on a couple of occasions now talk about your bad “first game” experiences. I find that so fascinating. I feel like my group loves first games more than any other kind of game. It seems we tend to bring even more energy and excitement to the table for the first game of a campaign and roleplaying tends to be higher than the norm as well. I think my 2 personal favorite roleplaying sessions ever were both first games.
All of this may have to do with the fact that my group tends to run very long campaigns and so first games are fairly novel for us. We don’t get them all that often. :)

DanJune 29th, 2015 at 3:44 pm

For us, there’s always been an amount of uncertainty. No one knows exactly what to expect or what their character will be like or how the group will get along. I suppose it’s like any group of people meeting for the first time, though this group is all imaginary people.

That said, I’m glad you guys have better experiences with first games! If this isn’t even a problem, then you’re in a great place.

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