Episode 477 – PC-centered design
by Dan Repperger

This was a short episode I cut a while back when life got in the way of our regularly-scheduled recordings. I’ve got a full-length one we did a bit later, which I’ll be releasing immediately after this one—meaning, in a matter of minutes or hours.

* (1:06) Backing off my own ideas to let truths about the player-characters decide where the game will go.

* (4:45) Reminding players about their characters.

* (9:01) Who the PCs are as individuals.

Hosts: Dan

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