Episode 122 – temporary characters

* Last call on World Wide Wing Night 5!  The podcast we mention is Game On.

* You can find the thread on the forum card game here.

* If you send us email from a Yahoo address, be sure to watch your Bulk folder!

* Chris Engler’s show, Wapcaplets, can be found here.

* Pat’s Blow Pop as an object lesson for RPG mechanics.

* Having players use temporary characters in a roleplaying game.

Hosts: Chad, Chris, Dan, Pat

Comments (1)

WileyCDecember 10th, 2008 at 7:21 am

There is a game system that actually works very well for temporary characters: Ars Magica. Without going into too much detail, each player creates 3 characters: a magus, a companion and a grog (fighter/shield-bearer sort). Grogs are a GROUP resource so anyone can play any one of them. Each session, a player is playing either their mage, their companion or one of the grogs. So the grogs are part of the campaign, with a suitable position and their own story arc, but are not so essential that they NEED to be there for any particular session.

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