* (0:29) Lura struggles with her own name, but we’re there to help!
* (3:39) The flash fiction anthology, Worth 1,000 Words, is still available for purchase.
* (7:43) Laura is starting a game for minority and marginalized people. You can contact her to learn more on her TikTok account, email (Laura@FearTheBoot.com), or by PMing her on our forums.
* (11:40) Wayne is also starting up a game, unrelated to Laura’s. You can contact him via email (Wayne@FearTheBoot.com) for more information.
* (13:27) Please be respectful.
* (15:33) Chad gets interviewed over on Brodeur’s podcast.
* (18:48) Following up on episode 547 to hear how Wayne’s resurrection of a game panned out.
* (22:27) What Wayne did to preserve the game during the gap.
* (32:40) Whether the game was started right where it left off or somewhere in the future.
* (43:26) The value of equally interesting and banal game recoveries.
* (50:30) Writing only what’s necessary to get things moving again.
* (52:51) Getting Gnarl into The Sims.
Hosts: Chad, Dan, Laura, Wayne
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* (0:24) A literal F-bomb.
* (1:27) The fishbowl of gaming in a game shop.
* (16:22) The desired safety—yet expected vulnerability—of a public gaming space. Missing context.
* (21:49) An allegory of pets.
* (27:32) Please not just D&D.
* (29:03) An update on Fear the Con 2021.
Hosts: Brodeur, Chad, Dan, Wayne
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* (0:30) The flash fiction anthology, Worth 1,000 Words, is now out!
* (3:35) Love for Johnny Lawrence that no child of the 80s should have.
* (17:43) Wayne runs The Secret Lives of Gingerbread Men with a family audience.
* (24:37) How an audience impacts execution of the game.
* (29:18) Tailoring to audiences based on your relationship with them.
Hosts: Brodeur, Chad, Dan, Wayne
Podcast: Play in new window | Download
Subscribe: Apple Podcasts |
* (0:24) Enjoying roleplaying as an artform.
* (1:44) When desires collide.
* (11:37) The opportunity to express or explore controversial ideas.
* (16:54) Indulging a power fantasy.
* (23:20) Stress relief.
* (30:28) Interacting with a particular world.
Hosts: Brodeur, Chad, Dan, Wayne
Podcast: Play in new window | Download
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* (0:29) Brodeur gets back on the ladder again.
* (1:13) Dan plays doctor, which gets us wondering what makes people want to roleplay anything at all.
* (5:59) Why it’s good to know what motivates someone to roleplay.
* (10:07) Structured social interactions.
* (15:13) Exploration of self.
* (18:28) Exploration of others.
* (21:38) Escapism.
* (27:30) The opportunity for creativity.
Hosts: Brodeur, Chad, Dan, Wayne
Podcast: Play in new window | Download
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* (0:29) General Bootspital.
* (7:19) More observations from roleplaying in an MMO. Not using freakshow characters to make yourself stand out.
* (11:46) The great, unoccupied average. Distinguishing your character by who they are, not what they are.
* (27:35) How collaborative game-building can keep characters from being freakshows to begin with. The praise-worthy amount of heart that often goes into freakshow characters.
* (34:20) The potential laziness of a freakshow character. Using questions to develop the character past that initial laziness.
* (44:42) Sometimes average and interesting characters get made, simply because the person doesn’t realize what they’re playing is unusual in concept.
Hosts: Brodeur, Chad, Dan, Laura
Podcast: Play in new window | Download
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* (0:29) Fear the Boot: Quarantine Edition. Plus, Brodeur versus Ladder. Ladder wins. NOTE: Brodeur has not actually lost an arm or eye. I meant to say he’d lost use of them.
* (3:57) Roleplaying in an MMO, and why I never thought I’d do it.
* (5:29) My history with MMOs.
* (7:09) Comparing an MMO to any other electronic play surface.
* (9:41) Five qualities that help RP in an online game: environmental props, costuming, emotes, a thriving RP community, and private locations.
* (15:17) Why it’s best to have a large pool of roleplayers to draw from.
* (19:35) Tips for finding the right group a little faster.
* (21:55) The unexpected quirks created by roleplaying so anonymously.
* (27:44) Remembering that an MMO is just another medium of play.
Hosts: Dan
Podcast: Play in new window | Download
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* (0:24) Bringing everything together into a single ending. Remembering that the GM should get their say as well.
* (8:05) The collaborative building of a world with conflict. The natural concern for one’s own creation.
* (19:40) Differentiating the ending and epilogue of the game.
* (34:50) Knowing where to let go.
* (42:56) #SaveGamer…? Ask Brodeur. We’re not dealing with this one.
Hosts: Brodeur, Chad, Dan, Wayne
Podcast: Play in new window | Download
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* (0:30) Never humor Brodeur.
* (1:17) Jason Brick is launching a new flash fiction anthology, with several Fear the Boot hosts contributing. You can find the Kickstarter here.
* (4:23) The fine folks at Modiphius Entertainment feed Dan’s Enclave addiction, and he repays them by referring to Wasteland Warfare as Wasteland Warriors.
* (8:32) Discussing how to end a long campaign, as inspired by the end of our Skies of Glass actual play, along with an upcoming Masks campaign Wayne is preparing to wrap up.
* (10:18) An aside on projects we’ll be doing between major actual plays.
* (13:00) Hooray for even keeping a game alive until it ends!
* (15:06) Why the expectations around the end of the game create unique stress. Remembering it’s not just the GM’s ending.
* (18:22) Asking the players what they want from the ending without having them dictate the plot.
* (25:25) Writing the ending in session zero.
* (26:23) Getting back to the example ending from Skies of Glass.
* (36:33) Accepting player freedom in their choices and giving them some responsibility for their own satisfaction.
* (40:10) Respecting the difference between an individual character’s ending and the shared, group ending.
Hosts: Brodeur, Chad, Dan, Wayne
Podcast: Play in new window | Download
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* (0:24) Brodeur’s response to our critiques. Settling disputes in online games.
* (3:12) Minis are just cool to create and use.
* (6:32) A form of art and inspiration.
* (11:40) The value to visual thinkers and visual learners.
* (21:40) Estimating the percentage of groups that use minis.
* (27:29) Minis as commemorative art.
* (36:06) Three ways of consuming miniatures.
* (44:03) A link to Silver Scales, who did excellent mini-painting work for Wayne and Dan.
Hosts: Brodeur, Chad, Dan, Wayne
Podcast: Play in new window | Download
Subscribe: Apple Podcasts |