ScoobyThulu wrote:Gaming time as an adult is sometimes too hard to come by so we don't have time for Not Fun.
This is the truth of all truths. There was a time when we had four hours a week to spare on a terrible game because it was easier than leaving or telling an offensive player to leave. But that time ended with the arrival of the 40+ hour work week. We're all going to die with millions of hours of the greatest books unread, movies unviewed, and sights unseen. Most of us who GM have the germ of a dozen good campaign ideas bouncing around at any given time and get to pick zero to one of them to run. Time is way too short to do anything for fun that you don't want to.