Large Combat (controlling armies and castles)

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Arenblade
BABUSHKA!
Posts: 9
Joined: Tue Apr 19, 2016 12:46 am

Large Combat (controlling armies and castles)

Postby Arenblade » Tue Apr 19, 2016 12:52 am

Dear Fear the Boot,
Thank you so much for your podcasts.
(on a random side note: I love how you list the exact times and makes it easy to find what I want on each podcast + great editing!) :thumbup:

Anyways, I just finished a campaign I was running (house rules & system) and I had a lot of fun having my players create their own armies and train their own specialized soldiers in a medieval setting.

My question/suggestion for a podcast is:
Would you please give great suggestions for managing large group combat/army combat?

A few things I would like some extra help with would be as follows.
    The role of the player characters in the army combat
    Meta-gaming and strategy between players
    Managing army combat with divisions
    How to not get players killed when they are engaged in a huge battle
    So on and so on, and everything I did not think of.

I love the podcast, and can't tell you how much it has inspired my own gaming.

Thank you so much!
-Arenblade

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