Big Red Couch Podcast - Turning Bad Ideas Into Games

If you want to advertise something of interest to our community, please do it here.
User avatar
Pruthian Caveman
Wayne's Batman Costume ASSistant
Posts: 313
Joined: Thu Nov 19, 2009 7:31 am
Location: Aylesbury, Buckinghamshire
Contact:

Re: Big Red Couch Podcast - Turning Bad Ideas Into Games

Postby Pruthian Caveman » Fri Apr 15, 2016 6:13 pm

Episode Seventy Three – … (again)

Image

Red tape controls the Bureau for Lost Time Retrieval, but unrecorded anomalies are the operative’s bread and butter.

The Alien Invasion can only be thwarted by a Coalition of the Mad! Now all they have to do is agree on what colour to make the deathrays.

The Planner proposes a scheme and the Naysayer “helpfully” reminds them how it didn’t go so well last time. Is thwarted just another word for nothing left to lose?


Also;

“There’s clearly no one source of truth in this scenario, because everyone has their own views about things.”

“Everyone is a filthy liar.”

“Yeah”.

“Also, that could totally be the title.”

“Everyone Is A Flithy Liar.”
I've somehow ended up in a podcast
The Big Red Couch - Turning Random Ideas Into Playable Games. Mostly.

User avatar
Borborygmus
BABUSHKA!
Posts: 19
Joined: Fri Apr 22, 2016 5:12 am

Re: Big Red Couch Podcast - Turning Bad Ideas Into Games

Postby Borborygmus » Fri Apr 22, 2016 5:28 am

Hi, Borborygmus here.

I play "Ben" on the mercifully obscure RPG podcast, The Big Red Couch.

Since my co-host is going on an extended walkabout, I am considering converting it into some sort of numbers station or avante-garde interpretive mime thing.

Any other ideas?
"No time to game!"
"Let's make a podcast about it!"
"Yes! That'll solve all our problems!"
http://www.hoarde.net/bigredcouch/

User avatar
kedamono
Pat's Knob Polisher
Posts: 121
Joined: Thu Feb 13, 2014 9:41 am

Re: Big Red Couch Podcast - Turning Bad Ideas Into Games

Postby kedamono » Fri Apr 22, 2016 9:30 am

Competitive Morris Dancing! Or better yet, Full Contact Competitive Morris Dancing!
Check out my game store: John H. Reiher Jr. Games
Image
Image

User avatar
zircher
Considering a +1 Tattoo
Posts: 9976
Joined: Thu Aug 14, 2008 8:54 am
Location: Oklahoma City
Contact:

Re: Big Red Couch Podcast - Turning Bad Ideas Into Games

Postby zircher » Fri Apr 22, 2016 11:28 am

Howdy and welcome aboard!

User avatar
Borborygmus
BABUSHKA!
Posts: 19
Joined: Fri Apr 22, 2016 5:12 am

Re: Big Red Couch Podcast - Turning Bad Ideas Into Games

Postby Borborygmus » Sat Apr 23, 2016 5:03 am

kedamono wrote:Competitive Morris Dancing! Or better yet, Full Contact Competitive Morris Dancing!


Those solemn and majestic rites of capering and jingling might be to powerful to be contained in a mere MP3 file.

Also, I have a feeling that Morris Dancing is *always* full contact. According to Wikipedia, some practitioners have swords?!
"No time to game!"
"Let's make a podcast about it!"
"Yes! That'll solve all our problems!"
http://www.hoarde.net/bigredcouch/

User avatar
Borborygmus
BABUSHKA!
Posts: 19
Joined: Fri Apr 22, 2016 5:12 am

Re: Big Red Couch Podcast - Turning Bad Ideas Into Games

Postby Borborygmus » Sat Apr 23, 2016 5:04 am

zircher wrote:Howdy and welcome aboard!



Much obliged, sir!
"No time to game!"
"Let's make a podcast about it!"
"Yes! That'll solve all our problems!"
http://www.hoarde.net/bigredcouch/

User avatar
Pruthian Caveman
Wayne's Batman Costume ASSistant
Posts: 313
Joined: Thu Nov 19, 2009 7:31 am
Location: Aylesbury, Buckinghamshire
Contact:

Re: Big Red Couch Podcast - Turning Bad Ideas Into Games

Postby Pruthian Caveman » Thu Apr 28, 2016 2:20 am

Borborygmus wrote: ... Since my co-host is going on an extended walkabout, I am considering converting it into some sort of numbers station or avante-garde interpretive mime thing.


Some sort of cheesy travel podcast, where we blatantly name-drop places in exchange for money?
It'll come in handy if our plans for selling out to Big Polyhedral don't happen.

With a bit of luck, here's a picture or two of where I was when we recorded episode 74.
Image

Image

User avatar
otherdoc
BABUSHKA!
Posts: 34
Joined: Mon Feb 09, 2009 6:51 pm
Location: Charlotte, NC
Contact:

Re: Big Red Couch Podcast - Turning Bad Ideas Into Games

Postby otherdoc » Thu Apr 28, 2016 7:55 pm

You could wander into gaming stores across the globe and rope random gamers into recording with you. Or barring that you could record them giving suggestions for the Mystery Box.

Oh hi, by the way. If I heard right, I believe you're doing the phrase I submitted on the next show coming out. :)
My podcast: Crucible of Realms
My personal blog/podcast: Jim - Yes, THAT Jim
Facebook & Twitter

User avatar
Borborygmus
BABUSHKA!
Posts: 19
Joined: Fri Apr 22, 2016 5:12 am

Re: Big Red Couch Podcast - Turning Bad Ideas Into Games

Postby Borborygmus » Fri Apr 29, 2016 5:27 am

otherdoc wrote:You could wander into gaming stores across the globe and rope random gamers into recording with you. Or barring that you could record them giving suggestions for the Mystery Box.

Oh hi, by the way. If I heard right, I believe you're doing the phrase I submitted on the next show coming out. :)


I concur, though my colleague is quite bashful. And while I'm sure there are plenty of friendly folks out there, he can appear somewhat gruff. We'll have to get him to wear a t-shirt clearly stating he is not a serial killer or something.

And, yes! We have an episode for "Time Sculptors" on it's way in a week.

Thank you for an fascinating jumping off point, we had some fun with that one.
"No time to game!"
"Let's make a podcast about it!"
"Yes! That'll solve all our problems!"
http://www.hoarde.net/bigredcouch/

User avatar
Borborygmus
BABUSHKA!
Posts: 19
Joined: Fri Apr 22, 2016 5:12 am

Re: Big Red Couch Podcast - Turning Bad Ideas Into Games

Postby Borborygmus » Fri May 06, 2016 2:20 pm

Episode Seventy Four – Time Sculptors

Image

People in a world which is, to them, entirely normal and sensible, discover that their whole reality is a lovingly crafted alternate timeline for the tourist trade.

The very best time to steal a priceless object is in the seconds before it’s destroyed forever. If you’re a time traveling heist team, that’s not impossible, but nobody would call it ‘easy’.
"No time to game!"
"Let's make a podcast about it!"
"Yes! That'll solve all our problems!"
http://www.hoarde.net/bigredcouch/


Return to “Shameless Plugs”

Who is online

Users browsing this forum: No registered users and 2 guests

cron