Postby kedamono » Fri Dec 28, 2018 12:42 pm
And it's another one of my prompts: The Winter of Our Discotheque
The game is set in the late 80's and the player characters are folks that either work at or frequent the last discotheque in town: Hawley's Disco Inferno. The owner, Ethan Hawley, is thinking about closing the disco and turning it into an Italian bistro, but that means getting rid of the last place where folks can dance, drink, and make out at. Sure, there are other bars and lounges, but none of them have a 2,000 square feet of dance floor and concert level sound systems. Once the Disco Inferno closes, that's it for folks. (And to be honest, the last time the DJ actually played disco music was 1978.)
So the PCs are either folks that work at the disco or are customers. They know that Hawley is thinking of closing the place, but he might be convinced to sell it to the PCs if they can come up with his asking price: $2 million.
What the PCs don't know is that Hawley is the shadowy crime boss behind the Marullo gang. (The original boss, Alfio Marullo, is now serving eternity in the foundation of the new sports arena, thanks to Hawley's machinations.) Hawley wants to close the disco as it's not laundering money as well as it used to. He wants to turn the massive building into several smaller businesses, including a bistro. Those would make money laundering easier. But if he can dump the failing business on a bunch of suckers... hey, so much the better.
Again, this would be a toss up between Power By the Apocalypse/clones or Fate for the game rules. The PCs can try raising the cash by whatever means necessary or they can discover Hawley's secret and either bring him to justice or blackmail him. (Hmm, blackmailing a crime boss is up there with blackmailing Bruce Wayne...)
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