Big Red Couch Podcast - Turning Bad Ideas Into Games

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Pruthian Caveman
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Re: Big Red Couch Podcast - Turning Bad Ideas Into Games

Postby Pruthian Caveman » Fri Jul 30, 2021 1:09 pm

Episode One Hundred And Sixty Two – Ruins Of The Ancients

The Sphere of Various Dooms: Terrible things are locked away for a reason.
World-destroying remnants of technology are put where they can’t get out.
And now the only hope to save yourselves lies somewhere inside the one place that nobody wants to go.

OAP Apocalypse World – Retirees with limited funds, mobility, and current-day knowledge venture out into the modern world, in search of adventure, or just something better than the retirement home.

Little People, Giant World – Miniature humans exploring the world outside of their home discover the truths & the misunderstandings of their own past.

Combat Xenoarcheology – Looking for relics of previous civilizations, battling other xenoarchaeologists, and trying not to to let the things you find kill you or destroy the galaxy.

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Pruthian Caveman
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Re: Big Red Couch Podcast - Turning Bad Ideas Into Games

Postby Pruthian Caveman » Sat Aug 21, 2021 8:28 am

Episode One Hundred And Sixty Two And A Half – The Audient Mailbag

Hero Roadies – Your job is to make the Hero look good & to not get noticed, which gets more difficult the more heroic their actions become

Just Make Me Look Good – Maybe the Hero’s power is fading, maybe their powers are drastically oversold, or maybe they were just lucky at the right time.
No matter what, they need you to keep them in the spotlight, to keep them relevant, and to keep them alive

Laser Plated Hero – What condiments do you want on your enormous high-tech sandwich?

Hearts & Minds On Mars – Trying to effect political change in a high-tech serfdom

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Pruthian Caveman
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Re: Big Red Couch Podcast - Turning Bad Ideas Into Games

Postby Pruthian Caveman » Fri Sep 10, 2021 2:31 pm

Episode One Hundred And Sixty Three – Starfleet Bagels

Action-Packed Bagel Delivery – They’re the best bagels in the known universe, and your job is to deliver them. Anywhere. Any time. No matter the odds, the bagels will get through.

Pot-Luck RPG – You’re not the great big heroes, you’re having to do the heroic stuff anyway, and the goal really IS to play with your food.

The Bagel Is Everything – For some reason, bagels are locked out of starship replicators. All starship replicators. Nobody knows why, but your orders are to find out, no matter what it takes.

Secretive Bagels – The Starfleet Bagels chain provides delicious food and a relaxing atmosphere. It also provides intelligence data to Star Fleet.

Yes, But Can The Crew Eat This? – Going to new places, finding new things, and trying to work out whether they’re edible. And assuming that it’s edible for enough of the species in the Federation, getting that food supplied to ships in all the strange places Starfleet ships tend to go.
I've somehow ended up in a podcast
The Big Red Couch - Turning Random Ideas Into Playable Games. Mostly.


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