Posted here so I know where to find it later... character concepts for my three playthroughs.
Life-Path : Nomad, Corpo, Street Kid
Classes : Solo, Techie, Netrunner
Stats : Body [raw physical power: increases health, reduces bullet spread, increases melee damage & maxes stamina]
Reflexes [coordination/speed: increases critical chance, attack speed & evasion]
Intelligence [reduces hacking difficulty, shortens program upload duration & increases memory]
Technical [increases armor & craft loot chance]
Cool [self control/willpower: improves stealth, critical damage & effect resistances]
Options: No-kill
Nomad Male Gunslinger - Inspired by Max Rockatansky (Mad Max), Din Djarin (the Mandalorian), and Joe Dredd (Judge Dredd), as well as every gunslinger ever played by Timothy Olyphant. Solitary, polite, with a strong sense of right/wrong and the will to act on that code. Hopes for the best in everyone... expects the worst. And the worst gets a bullet between the eyes. Fast with judgement, faster with a sidearm. Forgoes cyberware (as much as possible). Doesn't give out loyalty easily, but never retracts it once he's given it. Charming is his default setting but always ready for the shootout. A wasteland paladin with a shotgun and a six-shooter.
Body 4 Reflex 6 Int 3 Tech 3 Cool 6
Initally cool w/ 6th Street & antagonistic to the Scavengers
Street Kid Andro/Butch Melee Killer - Inspired mostly by Brienne of Tarth, Helen Harris (Aech from Ready Player One) and T-X (Terminatrix), with a little Susan Veraghen (Grendel) and Corky (Gina Gershon from Bound) tossed in. Uneducated and a little naive. Desperate to belong somewhere, as a result s/he is too trusting and without guile. When s/he's inevitably let down and hurt, s/he lashes out with rage and fury. Eager for body-mods as s/he sees that a simple but sincere route to 'power'. More machine than human at his point but their heart is very much on their sleeve.
Body 6 Reflex 6 Int 3 Tech 4 Cool 3
Initially cool w/ the Animals & Moxies
Corpo Netrunner Female Fatale Hacker/Spy - Inspired by Motoko Kusanagi (the Major), Trinity (Matrix), Ava (Ex Machina), and maybe Alice (from Tranformers) or Rachael Tyrell (Blade Runner). A cold and calculating shadow, she keeps herself above the fray, doing her best damage through the net with her mental skills. If things go according to her plan, no one ever knows she was there. Low key, discrete but powerful cybernetics. She envies the machine and wants to be one. Feels betreayed by herself every time she feels an emotion. Might be a no kill playthrough (bodies leave evidence behind).
Body 3 Reflex 3 Int 6 Tech 5 Cool 5
Initially thinks she is above ALL gangers, perhaps some ties to the Tyger Claws