Azhrei Vep wrote:
tombombodil wrote:There are a lot of games where i think adding a 3rd person mode could more or less work. Other games however are designed so thoroughly to take advantage of the precise all-angles aiming control that a first person camera gives you that they would be borderline unplayable from any other camera perspective.
Doom is one of those games. There is just so much 180 turns, running jumping from ledge to ledge while strafing and pivoting on a dime to blast key targets. They would need to completely change the level design and much of the core gameplay to make a 3rd person version of Doom remotely playable on anything but the easiest difficulty setting.
person mods I've run across (because I haaaate
first-person games) don't limit or even alter one's ability to aim at all. It literally just pulls back the camera and puts the character model on screen.
... They do
tend to look a little janky, though, because nobody was meant to see that model from relatively close-up at all times like that.
And most of the time it works reasonably well, but Doom is just so fast
and hectic and requires so much priority targeting on a dime while sprinting and double jumping through maze-like levels.
I mean maybe it would work out alright, but I'm just trying to imagine playing it with either a close over the shoulder camera or something a little more pulled back and it both scenarios I'm getting my ass blasted off on any reasonable level of difficulty.
I can't imagine RE4 for example would be remotely playable if the zombies could sprint and fly and throw grenades and climb down wall behind you.