Bai Shen wrote:clintmemo wrote:I like both, but not for the same type of game.
In my experience, class systems work better in D&D and things that in that type of medieval fantasy setting.
Classless systems work better for everything else, at least every other type of setting I've ever played in.
What makes fantasy different that you prefer class systems? Is it just the inertia from D&D?
Partly, but the stock characters of a fantasy setting seem to be more easily broken out into classes - wizards, warriors...
Every other setting I've played has either modern roles or is a future setting which have modern roles projected forward in time. In those settings, classes don't make a lot of sense. There is not nearly as much exclusivity of abilities.