
tombombodil wrote:That certainly sounds like a pretty eventful session
Ikoma wrote:Sounds like a grand campaign!
In my game, things have kicked up a notch. Players have hit that power level where I can start to throw weird stuff at them and I can rely on them to come up with a creative solution that utilized their powers in new and unanticipated ways. The war is still brewing but the party has some leads on 'something' that will help them out. And they are getting a real reputation. Two sessions ago they saved the local Countess from a land shark attack (bulette) and got knighted. They are now formal known as the Wardens of the Western Wilds.
Lord Foul wrote:Ikoma wrote:Sounds like a grand campaign!
In my game, things have kicked up a notch. Players have hit that power level where I can start to throw weird stuff at them and I can rely on them to come up with a creative solution that utilized their powers in new and unanticipated ways. The war is still brewing but the party has some leads on 'something' that will help them out. And they are getting a real reputation. Two sessions ago they saved the local Countess from a land shark attack (bulette) and got knighted. They are now formal known as the Wardens of the Western Wilds.
Cool! I like it when they get interested enough in the setting to want to establish themselves as lords and such like. At the end of my last adventure one of the PCs (the ranger) became a Baron and was given lordship over a frontier town, and another (the priest of Odin) was made Bishop of the same town and given a temple to run.
BottledViolence wrote:Lord Foul wrote:Ikoma wrote:Sounds like a grand campaign!
In my game, things have kicked up a notch. Players have hit that power level where I can start to throw weird stuff at them and I can rely on them to come up with a creative solution that utilized their powers in new and unanticipated ways. The war is still brewing but the party has some leads on 'something' that will help them out. And they are getting a real reputation. Two sessions ago they saved the local Countess from a land shark attack (bulette) and got knighted. They are now formal known as the Wardens of the Western Wilds.
Cool! I like it when they get interested enough in the setting to want to establish themselves as lords and such like. At the end of my last adventure one of the PCs (the ranger) became a Baron and was given lordship over a frontier town, and another (the priest of Odin) was made Bishop of the same town and given a temple to run.
I had a party go rogue and decide to install themselves on the throne they were supposed to be preserving. I then got to send a party of good adventurers after them, launching a guerilla war to draw the PCs into ambushes. I thought it would be funny to use the exact same plan they used complete with secret entrance and duplicitous advisors. My players aren't very smart and it was a very short reign.
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