Episode 407 - Audio Ambience

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Devin Parker
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Re: Episode 407 - Audio Ambience

Postby Devin Parker » Wed Jul 13, 2016 1:05 pm

I've used movie, TV show, and video game soundtracks for my games ever since I had a tape player that could play the cyberpunk mixes I used to make back in the late 80s/early 90s. I've always been a sucker for background music, and the rise in the quality of video game music and the explosion of amateur music on YouTube, OverClocked Remix, and other sites, has only made that arena better. I agree, though, that music with lyrics is really only useful for opening or closing theme songs for your game; otherwise, it's too distracting.

My first game-specific theme song was Soundgarden's "Black Hole Sun" for Shadowrun; and my friend used several songs at key moments when we played through Harlequin's Back.* Since then I've often tried to find a good theme song to use for every game I run. Haven't done it for my current Birthright campaign, though...

But I find that having a good theme song makes me more eager to run the game, as well as serving as a good mood-setter, as Chad described ("Okay, it's time to stop talking about car problems and start roleplaying...").

Mikel wrote:I've also wanted to run a campaign where every session is inspired by a single track off of one album.


I once ran an Ancient-Roman-Legions-in-Germany game where each session was named for a heavy metal song, but I was grabbing from the entire genre rather than sticking to only one album... It's a great way to come up with adventure ideas, though. Nothing gets the imagination stirring like having a good song title/adventure seed like "Harvester of Sorrow," for example.

clintmemo wrote:Is it possible to pipe sounds from mynoise.net through Roll20 or a google hangout?

I know roll20 has a music player, but that just plays mp3's.


I really hope there's a way. I've been loving mynoise.net ever since Chad pointed it out.

Clintmemo, I'm assuming you've already tried it and it didn't work? I remember running a fight scene on Roll20 with a friend of mine, and I was listening to music on my computer for my own inspiration while I did it, but he said he could hear it on his computer. I think I may have been using Foobar2000 instead of iTunes, but again, that's mp3s, even though I didn't specifically configure anything on Roll20 to play what I was listening to...

*I know that a lot of people hate this adventure. My friend was/is a great GM, though, and this served as the final part of the longest-running Shadowrun campaign I've ever played in, so I think I got lucky, because it was deeply satisfying for us.

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Ikoma
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Re: Episode 407 - Audio Ambience

Postby Ikoma » Thu Jul 14, 2016 2:02 pm

One of thes days (probably when school is back in and vacations are over), I'm gonna comb through this thread with a comb and do a lot of research. I love ambient noise but every time I've tried it in the past I run into one of the problems mentioned in the podcast (vocals, music too recognizable, too much prep involved).
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clintmemo
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Re: Episode 407 - Audio Ambience

Postby clintmemo » Fri Jul 15, 2016 7:39 am

Devin Parker wrote:
clintmemo wrote:Is it possible to pipe sounds from mynoise.net through Roll20 or a google hangout?

I know roll20 has a music player, but that just plays mp3's.


I really hope there's a way. I've been loving mynoise.net ever since Chad pointed it out.

Clintmemo, I'm assuming you've already tried it and it didn't work? I remember running a fight scene on Roll20 with a friend of mine, and I was listening to music on my computer for my own inspiration while I did it, but he said he could hear it on his computer. I think I may have been using Foobar2000 instead of iTunes, but again, that's mp3s, even though I didn't specifically configure anything on Roll20 to play what I was listening to...



I have not really tried it. All I know is that the one time I was playing music in Winamp while I was playing (not running) no one else could hear it. I had a headset on so there was no way the mike was picking it up from my speakers or anything like that.
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Bobicus
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Re: Episode 407 - Audio Ambience

Postby Bobicus » Mon Dec 18, 2017 9:18 pm

Aisha wrote:
Dan wrote:
Aisha wrote:I want it known that I offered to write Brodeur some porn for hire after listening to this in the editing phase, but he didn't get back to me.

I wonder why.

I think I may commission it, but insist on it being written as a script. Then we can have a dramatic reading of Brodeur (as himself) with someone else playing the part of his Marilith.

As for why he hasn't responded, it's because his job is horrible and fascist and won't let him visit the forums. He doesn't have a phone for some reason, so he can't check it that way. And once he's home, he associates "being behind a computer" with "being at work" so he won't do it.



I would be SO on board with writing an over-the-top purple prose script. But on the condition that whoever voices it has to keep their laughter in the recording.


Who can I throw money at to make this happen? It would be comedy GOLD.
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Aisha
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Re: Episode 407 - Audio Ambience

Postby Aisha » Sun Jan 07, 2018 10:27 am

Bobicus wrote:
Aisha wrote:
Dan wrote:
Aisha wrote:I want it known that I offered to write Brodeur some porn for hire after listening to this in the editing phase, but he didn't get back to me.

I wonder why.

I think I may commission it, but insist on it being written as a script. Then we can have a dramatic reading of Brodeur (as himself) with someone else playing the part of his Marilith.

As for why he hasn't responded, it's because his job is horrible and fascist and won't let him visit the forums. He doesn't have a phone for some reason, so he can't check it that way. And once he's home, he associates "being behind a computer" with "being at work" so he won't do it.



I would be SO on board with writing an over-the-top purple prose script. But on the condition that whoever voices it has to keep their laughter in the recording.


Who can I throw money at to make this happen? It would be comedy GOLD.


I hit a big strong period of writer's block on the project and we passed it off to someone who's even better than me at writing porn. No ETA on it yet.
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Young_0ne2
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Re: Episode 407 - Audio Ambience

Postby Young_0ne2 » Tue Jan 09, 2018 8:33 am

The one time that i ran a horror game i used extended and remixed soundtracks from The Thing, Ju-on, The Mist, and a bunch of other ones on Youtube. ( i dont think the ones i used are on there any more, that whole Copyright storm that happened about 6 years ago wiped a lot of them out.) I had a 5.1 surround sound system set up in my basement and it was really fun. I just had to watch the screen for when the soundtrack was ending and a commercial was starting.

Womens hair care products tended to cause more jump scares than the call of the creature from The Thing.

Now, in my current game, i've been using mynoise.net a lot. ( thank you Chad ^_^) I like variety of mixes they have and that you can blend multiple boards together.

Syrinscape is pretty good. I experimented with it about a 2 years ago. Definitely more of that Epic soundtrack feel.

Haven't heard of Tabletop Audio, will be looking forward to playing with that later!

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Chad
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Re: Episode 407 - Audio Ambience

Postby Chad » Tue Jan 09, 2018 9:32 am

Young_0ne2 wrote:rting.



Now, in my current game, i've been using mynoise.net a lot. ( thank you Chad ^_^) I like variety of mixes they have and that you can blend multiple boards together.



No problem! I used it a LOT in my Blades in the Dark game.


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