Hussar wrote:I'm with Brodor as a PC but with Dan as a DM. As a DM, the Marilith in3e is ridiculous. Far too much crap and most of it useless. Animate Dead? WTF? Why?? If I wand a skeleton warrior with my Marilith I sure as heck don't need a spell to do so.
I've actually seen in Dungeon magazine in 3e, a two page stat block. No monster description. Just stat block.
I'm fairly glad that sort of thing is gone.
But, as a player, I wish 5e had more knobs and buttons. As it stands I find 5e characters far too mechanically similar. It's too easy to step on each other's toes. I want some more customization.
I'd say 3e had many good reasons to list out a bunch of non-combat abilities.
1. It gives you inspiration for what else might be around.
2. It lets you know what will work and what won't when approaching and encountering the creature.
3. It makes it easier to customize and modify the creature using the tools given in the system.
Point 3 is probably 5e's biggest weakness; monster customization is generally guesswork, and the tools provided are output-based instead of input-based. And yes, sometimes the DM is better at adjudicating what tweak works for his table than a writer at WotC. But I can do that anyway
. To use Chad's old petard, it's not like the ghost of Gary Gygax will haunt me because I ignored a monster advancement guideline. But I like having the tool there.
Now, the previous point wouldn't be that big of a deal... if there were more monsters. Yes, yes, fewer monsters become irrelevant over time with bounded accuracy. That just means you're re-using the same monsters over and over in a campaign, though. It's like DM of the Rings and orcs. Dammit WotC, gimme Monster Manual II already.
clintmemo wrote:I think a lot of the monsters in 3E had pages of abilities not so they could be the Boss Fight, but so they could be the Main Villain.
This is very true. Dragons weren't even listed as completed creatures (no "standard" feats taken, no spells chosen, etc.); they were assumed to be so important that each one should be customized.
It also meant that you could take a look at the Aboleth listing in the monster manual and derive a whole campaign just from that.
Hello milky way...