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Episode 3 – character creation
by Dan Repperger

We kick this show off with an explanation of how making a podcast is like running a roleplaying game.  The hosts are introduced, and then John and Chad tell us their tongue-in-cheek (?) vision of a roleplaying game with just one character stat.

The product we review this show is very close to home: our own podcast.  We go over the critiques our listeners have sent us and talk about the changes we’ve made over the past several episodes.

The advice portion covers the art and science of creating solid characters, with special emphasis on background and personality.  We also explain the virtues of intentionally writing in weaknesses.

Hosts: Adam, Chad, Dan, John, Kevin, Tim

Episode 2 – creating a group template
by Dan Repperger

For the next several episodes, we’ll be using a mock Shadowrun game to walk you through the do’s and don’ts of roleplaying games.  In this podcast, we talk about the first step a group should take when starting a game: creating a group template.  We explain what group templates are, why to build one, and how to make them effective.

Before digging into that, we take a look back at our first gaming experiences, followed by a discussion about gaming in hobby shops and other public places.  There’s also a brief chat about the changing definition of what’s “dorky” and a review of Shadowrun’s previous editions.

Hosts: Adam, Chad, Dan, John

Episode 1 – when player abilities eclipse character abilities
by Dan Repperger

After a conversation about why roleplaying game stories are so terrible to listen to, we move on to the types of gaming groups and a debate about resolving situations where players have a social wit their characters lack (and vice versa).

Hosts: Chad, Dan, Kevin

Episode 0 – show introduction
by Dan Repperger

This podcast is an introduction to our show, explaining what we’ll talk about: tabletop roleplaying games (RPGs), product reviews, industry news, and related topics.

Hosts: Dan

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