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Episode 341 – shut up and roleplay
by Dan Repperger

* (0:28) Dan and Julia’s Halloween costumes.  Cobra Crimson Guard.

* (4:40) The Star Wars expanded universe.  Yes, there really was a Star Wars movie with Wilford Brimley.

* (9:57) The 1812 Overture, Lichtenstein, and other stuff on music.

* (14:09) Deadzones in RPGs created by a lack of RP.  Why it happens and can be so easy to “fix” in all the wrong ways.

* (23:46) Some approaches for addressing the issue as a GM.

* (31:48) Helping out as a player.

* (43:24) Fear the Con, Sojourn, and FtB’s Twitch channel.

Hosts: Chad, Dan, Julia, Wayne

Episode 340 – buttons and levers
by Dan Repperger

* (0:39) The buffalo sentence.

* (2:00) Chad and Dan are really, really famous.  Or at least random people seem to think so.

* (7:15) A forbidden episode has been released on the forums.  You can find it here.

* (9:34) People that look only to their character sheets for answers to everything in a game.

* (12:25) The finite nature of most games when compared to the near-infinite options of a roleplaying game.

* (17:58) Is this even a problem?

* (20:05) Advice for people in this situation.

* (24:53) When Game Masters have the same problem.

Hosts: Chad, Dan

Episode 339 – the secular and divine
by Dan Repperger

* (0:30) Granite and truth (though Dan got the phrase slightly wrong).

* (2:28) Handling characters of faith that don’t follow any particular god or goddess.  The role of game balance.  Why such characters have been fairly rare in our experience.

* (20:57) What goes into making a deep, plausible, and religious character?

Hosts: Chad, Chris, Dan, Pat

Bonus Episode 55 – demystifying
by Dan Repperger

* (0:22) Introducing Derek from the THE ESTABLiSHED FACTS.

* (2:20) Derek’s charity for Fear the Con 7.

* (9:36) Derek’s overnight dungeon marathon.

* (12:01) Pat’s Cinco de Mayo leads into a conversation about demystifying alcohol to children.

* (16:54) How the heck did we get on this topic?

* (21:35) Demystifying roleplaying both outside of and inside of the hobby.

* (25:16) Sacrificing goats and lambs.

* (28:11) Hearing about Baphomet versus hearing about someone’s character.  Homer shows us how to cope with a character story.

* (33:17) Explaining negative episodes (aka forbidden episodes).

* (35:57) Derek’s games at Fear the Con 7.

Hosts: Chad, Dan, Derek, Pat

Episode 338 – solo plots
by Dan Repperger

* (0:43) Solo plots in the context of a group-centered roleplaying game.

* (6:51) Handling the plots without boring the rest of the group.

* (13:11) What characters can reap from these events.

* (15:29) What characters shouldn’t reap from these events.

* (27:45) Pat and a hockey stick.

Hosts: Chad, Dan, Wayne

Episode 337 – stealing from yourself
by Dan Repperger

* (1:09) The Sojourn series now has its own website.

* (2:07) Fear the Con on June 12th – 14th.

* (4:47) One of our Twitch games is now on a schedule.  You can join us from 7:00pm – 11:00pm Central time on Thursdays.  The Twitch channel is here, and you can find our local time here.

* (7:39) Stealing from yourself as a Game Master.  Bringing back your own ideas for plots, characters, and settings.

* (11:06) The reasons it can work and benefit a game.

* (19:17) A brief aside on the usefulness of dreams in certain kinds of stories.

* (21:39) Back to the value of stealing from yourself.

* (24:26) The Dark Dungeons trailer.

* (26:05) The ways in which recycled ideas can go wrong.

Hosts: Chad, Dan, Wayne

Episode 336 – GM survey, part 2
by Dan Repperger

* (0:28) Welcoming back Stu from Happy Jacks.  His involvement with the Renaissance Pleasure Faire in Irwindale, CA.

* (2:16) Working through the second half of the responses to a GM survey posted by yourfriendlane on Reddit.  This time we talk about what GMs enjoy least about their role.

* (3:06) Player behavior.

* (7:10) Finding inspiration.

* (12:30) General prep and over-planning.

* (16:37) Improvisation.

* (24:14) Encounter building.

* (26:31) Finding a consistent group.

* (27:20) GM burnout.

* (27:28) Getting players to roleplay.

* (31:04) Sessions taking too long.

* (33:46) Keeping track of things.

Hosts: Dan, Pat, Stu

Episode 335 – GM survey, part 1
by Dan Repperger

* (0:28) Welcoming Stu and Kimi from Happy Jacks.  You can find the episode Wayne and Dan just did on their show right here.

* (2:00) Cape Rust wrote a very kind review of Sojourn which you can find on Pop Cults.

* (3:13) We hope you’ll consider supporting Jason Brick’s fundraiser for  HERO Housing.

* (4:31) Looking over the responses to a GM survey posted by yourfriendlane on Reddit.

* (6:12) Anyone willing to GM seems to GM most of the time.

* (11:15) The ubiquity of GM burnout.

* (22:29) The most common reasons people enjoy GMing.

* (28:09) The least favorite aspects of being a GM.

* (32:16) How GMs view and use pre-written modules.

* (36:25) The kinds of game aids GMs most want.  Dan’s preferred name generator.

Hosts: Dan, Kimi, Pat, Stu

Episode 334 – pacing a campaign start
by Dan Repperger

* (0:27) Johann isn’t dead.

* (0:57) Chad’s chosen way of collecting signatures on his copy of Sojourn.

* (2:33) The launch of Fear the Boot’s Twitch TV channel.  We’ll post the game schedule after Dan comes back from vacation.

* (10:23) Pacing at the very beginning of a campaign.  The two extreme solutions: starting in media res or starting in a lull between events.

* (14:54) The good and bad campaign openers we’ve seen.  You can see the picture of Gnarl’s first scene, as wonderfully drawn by Amanda Morgan, at this link.

* (19:44) Making the two extremes work.  The list of 100 first lines from novels can be found here.

* (30:31) Some middle ways of starting the campaign.

Hosts: Chad, Dan, Wayne

Episode 333 – character secrets
by Dan Repperger

* (0:29) Grab a copy of Fear the Boot’s anthology, Sojourn!

* (1:25) A patent troll takes on the sum of podcasting.  You can make a donation to the legal defense fund here.

* (4:23) Player secrets.  As we’re introducing the topic, Wayne throws out the idea of different angles — regarding the same secret — being divided among the players.

* (7:19) John’s Wasabi Theory of player secrets.  The problems that player-character secrets can cause within a group, if misused.

* (11:06) Using secrets to draw in other characters instead of excluding them.

* (12:42) Why Dan blames the GM.

* (18:27) Putting some pressure on the other players.

* (22:36) When character secrets work well, even as the core of a game.

* (31:44) Whether the players all knowing the secret helps when their respective characters don’t know.

Hosts: Chad, Chris, Dan, John, Wayne

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