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Episode 467 – serendipity in story
by Dan Repperger

* (0:36) Chad’s patience.

* (1:33) This show will reference episode 13 of the Skies of Glass Actual Play.

* (2:41) Characters finding hope in hopelessness.

* (6:34)  The mixed morality of a group of player-characters.

* (15:14) Joe’s innocence and the loss of it.

* (29:19) The moment it all changed, and the unexpected poetry of it.

* (38:52) Gaming being more like writing than acting. Dan’s appearance on the Connections radio show.

Hosts: Brodeur, Chad, Dan, Wayne

Episode 466 – gamify your life
by Dan Repperger

* (0:29) Dan was a guest on The Greatest Show. You can see the video here or grab an audio version here.

* (0:53) Dan was also a guest on the Connections radio show, talking about RPG culture. You can find that episode here. We hope you’ll listen to the whole thing, but if you just want to hear Dan’s part, that’s at about 38:40.

* (3:23) Fear the Boot now has a Discord server.

* (4:56) Using the same things that motivate us in an RPG to help us improve our lives. Bullet journals. The Bullet Journal RPG can be found here.

* (8:13) Breaking down large, daunting tasks. Making small tasks more rewarding.

* (16:20) Assigning value to a specific task.

* (21:25) Not all affirming things make good goals.

* (23:58) Creating accountability.

* (27:33) Milestone goals that allow you to take a break.

* (30:49) Other gamification tools: Habitica, Darebee, and Duolingo.

* (33:35) Using this approach to unlearn negative habits.

* (41:50) A bit more about The Greatest Show. Also, The Specter Show and PRO Chess League podcasts.

Hosts: Brodeur, Chad, Dan, DJ

Episode 465 – agency at the end
by Dan Repperger

* (0:29) Brodeur turns a negative episode into a regular one.

* (4:52) An end to a long-running D&D campaign.

* (6:34) An unexpected finish. Microscope.

* (10:20) Balancing player agency against story coherence.

* (17:04) Confinement forcing creativity.

* (21:30) The signs it was a successful ending.

* (25:59) How Brodeur will end the next leg of his campaign.

Hosts: Brodeur, Chad, Dan, Wayne

Bonus Episode 75 – Fear the Con 2018
by Dan Repperger

* (0:23) Introducing Beth and Adam.

* (1:27) Dan will be on the Connections radio show on Wednesday, November 8th, from 10:30pm – 11:00pm Eastern time. You can find how to tune-in here.

* (4:00) Whatever this con is called, it’s occurring on June 22nd and 23rd, 2018. If the Wing Night funds, that will be on June 21st.

* (12:03) Admission to the convention is free. Whether it happens or not is purely up to the Kickstarter, which we hope you’ll back!

* (18:21) Taking Bob’s place.

* (21:26) The con’s location. The random gnoll sketch Dan was given by a vendor last year.

* (23:46) Ending a convention with heat exhaustion.

Hosts: Adam, Beth, Dan

Interview 41 – Charles Wellington
by Dan Repperger

* (0:28) Charles has too little British for Brodeur and too little beef for Wayne.

* (3:34) The flash fiction anthology, FLASH!, which you can grab from Amazon.

* (4:54) The Lairdbalor.

* (6:22) More properly introducing Charles.

* (9:38) Corsana: The Phalanx Syndicate.

* (12:43) Using an RPG to play-test a story.

* (16:47) The relationship between forms of creativity.

* (25:35) Intimidating the players by knowing your setting too well.

* (43:15) The value of seemingly irrelevant conversation. Two things to give depth to a flat character.

* (54:57) Get in on the Fear the Con 11 Kickstarter!

Hosts: Brodeur, Dan, Wayne

Guests: Charles Wellington

Episode 464 – politics
by Dan Repperger

* (1:02) FLASH!, an anthology that includes Dan and several booters. You can get a copy on Amazon.

* (2:20) Dan was a guest on The Greatest Show. You can see the video here or grab an audio version here.

* (3:32) Playing characters that suck at their jobs.

* (16:20) Portraying inter-factional politics in a roleplaying game. The Skies of Glass Actual Play.

* (18:33) Defining who the factions are and what they want.

* (20:31) Setting the constraints of the political game. Rules, reality, or requisites.  Silent Memories.

* (28:55) Avoiding the politics of pleasing a single person.

* (33:57) Outsourcing the factions to other GMs.

* (35:08) Revealing the politics to the player-characters.

* (37:12) The outsider’s perspective.

* (45:11) The insider’s perspective.

* (48:58) Players who need to feel they’re making the morally correct choice.

Hosts: Chad, Dan, and Wayne

Episode 463 – winning the consensus
by Dan Repperger

* (0:32) Making up reasons for why Wayne couldn’t make it.

* (1:45) Brodeur and the Marilith: A Dramatic Reading, coming soon.

* (3:29) Trying to win over the group when you have a different plan. Just charge in!

* (8:32) Playing the social dynamics around the table.

* (19:24) Handling the issue character-to-character, whether through RP or in-game abilities.

* (30:14) When the other plan is genuinely bad.

* (36:55) Winning over the Game Master.

Hosts: Brodeur, Chad, Dan

Episode 462 – the story of a city
by Dan Repperger

* (0:29) Wayne goes to Washington D.C.

* (1:48) Monotonal cities. The public service of preempting nerd rage.

* (4:59) The setting has its own story. The Delmar Divide.

* (16:47) Whether a city was planned, and how. Heavy zoning versus integrated spaces.

* (24:30) The role of geography, trade, and time.

* (39:11) Brodeur explains how to survive an apocalypse. Nine meals from anarchy.

Hosts: Brodeur, Chad, Dan, Wayne

Episode 461 – back to the gold box
by Dan Repperger

* (0:49) Life problems interfering with our recording schedule.

* (1:47) Chad’s latest garage sale find, and why Brodeur is banned from garage sales.

* (4:57) The first D&D video game Chad bought, Shadow Sorcerer.

* (9:12) A quick history of the relationship between tabletop roleplaying games and video games. The second D&D video game Chad grabbed, Secret of the Silver Blades.

* (15:31) The third video game, Curse of the Azure Bonds. The original novel, Azure Bonds, and its subsequent module, also called Curse of the Azure Bonds.

* (18:43) The puzzle wheels and game aids used as copy protection on the games.

* (23:21) The not-so-new idea of transferring your characters between a video game and its sequel. The segregation of software stores.

* (27:23) Parts of the Forgotten Realms they said they’d never develop…and then did. Keef the Thief.

* (33:36) Bringing Alias to a new generation.

Hosts: Brodeur, Chad, Dan

Episode 460 – for the moment
by Dan Repperger

* (0:35) Hiccups in the release schedule.

* (1:14) Enigma, Transcendentalism, and living in the moment. Or having sex in High School. Finding social and psychological freedom in a roleplaying game.

* (7:37) Progression that has only limited impact on game mechanics.

* (18:47) An illustration from Left 4 Dead 2.

* (23:11) Finding the best of both worlds.

Hosts: Brodeur, Chad, Dan

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