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Episode 465 – agency at the end
by Dan Repperger

* (0:29) Brodeur turns a negative episode into a regular one.

* (4:52) An end to a long-running D&D campaign.

* (6:34) An unexpected finish. Microscope.

* (10:20) Balancing player agency against story coherence.

* (17:04) Confinement forcing creativity.

* (21:30) The signs it was a successful ending.

* (25:59) How Brodeur will end the next leg of his campaign.

Hosts: Brodeur, Chad, Dan, Wayne

Bonus Episode 75 – Fear the Con 2018
by Dan Repperger

* (0:23) Introducing Beth and Adam.

* (1:27) Dan will be on the Connections radio show on Wednesday, November 8th, from 10:30pm – 11:00pm Eastern time. You can find how to tune-in here.

* (4:00) Whatever this con is called, it’s occurring on June 22nd and 23rd, 2018. If the Wing Night funds, that will be on June 21st.

* (12:03) Admission to the convention is free. Whether it happens or not is purely up to the Kickstarter, which we hope you’ll back!

* (18:21) Taking Bob’s place.

* (21:26) The con’s location. The random gnoll sketch Dan was given by a vendor last year.

* (23:46) Ending a convention with heat exhaustion.

Hosts: Adam, Beth, Dan

Interview 41 – Charles Wellington
by Dan Repperger

* (0:28) Charles has too little British for Brodeur and too little beef for Wayne.

* (3:34) The flash fiction anthology, FLASH!, which you can grab from Amazon.

* (4:54) The Lairdbalor.

* (6:22) More properly introducing Charles.

* (9:38) Corsana: The Phalanx Syndicate.

* (12:43) Using an RPG to play-test a story.

* (16:47) The relationship between forms of creativity.

* (25:35) Intimidating the players by knowing your setting too well.

* (43:15) The value of seemingly irrelevant conversation. Two things to give depth to a flat character.

* (54:57) Get in on the Fear the Con 11 Kickstarter!

Hosts: Brodeur, Dan, Wayne

Guests: Charles Wellington

Episode 464 – politics
by Dan Repperger

* (1:02) FLASH!, an anthology that includes Dan and several booters. You can get a copy on Amazon.

* (2:20) Dan was a guest on The Greatest Show. You can see the video here or grab an audio version here.

* (3:32) Playing characters that suck at their jobs.

* (16:20) Portraying inter-factional politics in a roleplaying game. The Skies of Glass Actual Play.

* (18:33) Defining who the factions are and what they want.

* (20:31) Setting the constraints of the political game. Rules, reality, or requisites.  Silent Memories.

* (28:55) Avoiding the politics of pleasing a single person.

* (33:57) Outsourcing the factions to other GMs.

* (35:08) Revealing the politics to the player-characters.

* (37:12) The outsider’s perspective.

* (45:11) The insider’s perspective.

* (48:58) Players who need to feel they’re making the morally correct choice.

Hosts: Chad, Dan, and Wayne

Episode 463 – winning the consensus
by Dan Repperger

* (0:32) Making up reasons for why Wayne couldn’t make it.

* (1:45) Brodeur and the Marilith: A Dramatic Reading, coming soon.

* (3:29) Trying to win over the group when you have a different plan. Just charge in!

* (8:32) Playing the social dynamics around the table.

* (19:24) Handling the issue character-to-character, whether through RP or in-game abilities.

* (30:14) When the other plan is genuinely bad.

* (36:55) Winning over the Game Master.

Hosts: Brodeur, Chad, Dan

Episode 462 – the story of a city
by Dan Repperger

* (0:29) Wayne goes to Washington D.C.

* (1:48) Monotonal cities. The public service of preempting nerd rage.

* (4:59) The setting has its own story. The Delmar Divide.

* (16:47) Whether a city was planned, and how. Heavy zoning versus integrated spaces.

* (24:30) The role of geography, trade, and time.

* (39:11) Brodeur explains how to survive an apocalypse. Nine meals from anarchy.

Hosts: Brodeur, Chad, Dan, Wayne

Episode 461 – back to the gold box
by Dan Repperger

* (0:49) Life problems interfering with our recording schedule.

* (1:47) Chad’s latest garage sale find, and why Brodeur is banned from garage sales.

* (4:57) The first D&D video game Chad bought, Shadow Sorcerer.

* (9:12) A quick history of the relationship between tabletop roleplaying games and video games. The second D&D video game Chad grabbed, Secret of the Silver Blades.

* (15:31) The third video game, Curse of the Azure Bonds. The original novel, Azure Bonds, and its subsequent module, also called Curse of the Azure Bonds.

* (18:43) The puzzle wheels and game aids used as copy protection on the games.

* (23:21) The not-so-new idea of transferring your characters between a video game and its sequel. The segregation of software stores.

* (27:23) Parts of the Forgotten Realms they said they’d never develop…and then did. Keef the Thief.

* (33:36) Bringing Alias to a new generation.

Hosts: Brodeur, Chad, Dan

Episode 460 – for the moment
by Dan Repperger

* (0:35) Hiccups in the release schedule.

* (1:14) Enigma, Transcendentalism, and living in the moment. Or having sex in High School. Finding social and psychological freedom in a roleplaying game.

* (7:37) Progression that has only limited impact on game mechanics.

* (18:47) An illustration from Left 4 Dead 2.

* (23:11) Finding the best of both worlds.

Hosts: Brodeur, Chad, Dan

Episode 459 – sacrifice
by Dan Repperger

* (0:30) Brodeur’s psychiatrist. Unfiltered Brodeur at the negative level.

* (4:04) Sacrifice in a roleplaying game. Giving up something you want to make the game better. The D&D Actual Play.

* (12:16) What constitutes sacrifice.

* (18:00) Sacrifice versus beneficial trade-off. The story of Wesley Autrey.

* (34:59) The confusingly mixed bag of altruism. “That’s not love; it’s commerce.”

* (39:17) Game Masters making sacrifice hurt.

* (47:43) Some people try to save a cat from the Matrix.

Hosts: Brodeur, Chad, Dan

Episode 458 – playing to the people
by Dan Repperger

* (0:29) Episode 9 of the Skies of Glass Actual Play.

* (1:06) Murder versus killing.

* (14:03) The power of a personal reaction apart from a character reaction.

* (16:45) Doing something in-character that sets back the party but adds to the quality of the game.

* (27:17) Setting up Chad’s character, the lies, and coming clean.

* (32:07) How coming clean hurt the character but helped the group’s enjoyment of the game.

* (46:51) Playing for the enjoyment of the players, not the characters.

Hosts: Brodeur, Chad, Dan, Wayne

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