Episode 429 – stealing systems for stories
by Dan Repperger

* (0:35) False alarm on Dan’s interview on Talking Tabletop, but it’s out now (part 1 and part 2).

* (2:06) Chad’s unexpected take on Alien: Covenant. The increasing social ubiquity of science fiction. The Fault in Our Mars. Laurell K. Hamilton plugs Fear the Con X.

* (17:19) A Thai-rade and the importance of ordering spiciness correctly. White people mild.

* (25:29) Adapting existing roleplaying games to things they were never meant to accommodate. Blades in the Dark to Rogue One or Star Wars Rebels. Dresden Files RPG to a far-future homebrew.

* (32:34) Not getting lost in the weeds. Recognizing the broad-strokes that fit your needs.

* (39:24) Recognizing what a game wasn’t meant to illustrate.

Hosts: Chad, Dan

Comments (7)

Michael G PhillipsJanuary 13th, 2017 at 4:10 pm

By the way, here is about 80% of the work for doing Rogue 1 1n BiTD:
http://www.drivethrurpg.com/product/198681/Scum-and-Villainy-Digital-Edition-Early-Access

mrm1138January 14th, 2017 at 11:29 am

First of all, you’re confusing the Alien projects. Covenant is a direct sequel to Prometheus (and prequel to Alien) directed by Ridley Scott. The movie that is supposed to follow Aliens and star Sigourney Weaver and Michael Biehn is Neill Blomkamp’s project that seemed to be going forward at one time but was either delayed or not greenlit due to Covenant.

Second, the idea that Covenant succeeding can push science-fiction back to the days where the genre was mainly horror movies set in space is kind of ridiculous. As Dan pointed out, it has already achieved a mainstream acceptance that leads studios to make young adult romance (The Space Between Us a.k.a The Fault in Our Mars) and award-winning dramas (The Martian) set on other planets.

Christopher IngsJanuary 15th, 2017 at 5:34 pm

Oh, and for the record Michael Biehn was Hicks. He survived Aliens. Bill Paxton was Hudson. He died, screaming “F**k you!” Repeatedly. I don’t mind Alien 3 being made decanonical. That movie never connected with me. Even after repeated viewings.

AgonarJanuary 15th, 2017 at 9:42 pm

I am also confused about Chad wanting the movie to fail because of its effects on the genre. It’s like saying that a company that makes a bad pizza is somehow going to force all other companies to make bad pizza. Instead, someone, somewhere, might find that pizza to be enjoyable, and thus we have more pizza fans!

Whether people make jump-scare, horror sci-fi movies or not, it’s not going to stop anyone else from making what you might think is “good” sci-fi. And it might just draw new fans into the genre, and convince more people to make movies, some of which might fall into your “good” category.

DanJanuary 19th, 2017 at 12:01 pm

I completely lost track of which movie was which. Last I’d heard, Prometheus 2 was going to be called “Paradise Lost”, and the next movie with “Alien” in the title would be Blomkamp’s project. When I saw the trailer for Alien: Covenant, I just assumed it was that movie, not Prometheus 2.

Karla and I see a lot of movies in a year, but I will fully admit that I’m ignorant of how the sausage gets made. Having lost the title change somewhere in the fog of war doesn’t surprise me in the least, even if I now feel a bit silly! :)

UemeiJanuary 22nd, 2017 at 2:54 am

SPOILER WARNING!

I spent a week trying to figure out how to recommend this game without spoiling bits of Rogue one, but I can’t figure out how, so I’m hoping a spoiler warning will suffice. R1 isn’t about a heist since most of the movie isn’t about setting up the heist, then executing it. R1 is about the suicide mission which led to Episode IV. I would happily argue that Edge of the Empire would suffice for a R1 style story if it were a heist movie, which I would happily argue that it isn’t, but honestly if you want to capture the feel of R1 play Our Last Best Hope.

http://www.drivethrurpg.com/product/107734/Our-Last-Best-Hope

Theoretically a character could survive OLBH if they were lucky super bastards, but the game is really about selling your lives dearly, read tactically dying, to ensure the suicide mission succeeds.

Also Dan Diaspora is a Fate system with space ships! Maybe you could put Dresden and Diaspora in a room together, dim the lights, play one of your solo episodes for them, and just let the game develop.

ArmandMay 3rd, 2017 at 11:57 am

I’m currently running a weird west, post-apocalyptic game with elves and goblins and all that sort (fantasy races allows me to play with race issues without it getting TOO real). I’m using a largely re-skinned version of Dungeon World (which is basically D&D lite) and it’s working great so far. I’m all for mixing games with different settings.

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