Interview 24 – Keith Baker
by Dan Repperger
* (0:29) Introducing Keith Baker.
* (2:01) The origin of Eberron and how its publication impacted Keith’s career.
* (9:49) Traveling around the world, staying with other gamers, and running the same game 54 times. What he would like to run and play within his own group.
* (19:54) Maintaining mystery in a game setting. The relationship between the game and its supporting fiction, particularly when trying to show deference to the way Game Masters have developed the setting for their own group.
* (28:19) The surprisingly delightful card game, Gloom, in which you attempt to destroy your own family. Why Dan wants to see an expansion for the Lemp family. Finding an emergent story in otherwise story-less games.
* (40:12) Cthulhu Fluxx and how it both captures the feel of a Lovecraft story and stands apart from the other Fluxx games.
* (46:18) The projects Keith has coming up. If you want to follow his work, you can do so on his website or on Twitter.
* (48:31) Keith’s contribution to Fear the Boot’s diversity initiative.
Hosts: Chad, Dan, Julia, Pat
Guests: Keith Baker
Podcast: Play in new window | Download










Great interview. Always good to hear how someone took the risk to throw everything into game writing and came out with success. But… as great a guy as Keith seems to be, I shall and always will feel that Rich Burlew got robbed. ;)
This is a great surprise! I love Eberron. its such an interesting take on traditional dnd stereotypes.