Episode 4 – campaign design
by Dan Repperger
Why exactly do we play roleplaying games? Episode 4 starts with that question getting kicked around. As we try to answer it, we also think back to a GURPs “trip to the lake” game we saw being played at a gaming con.
Tim brings in some material on the new realm, Ptolus, which we review. Then we offer GMs some advice on designing the campaign that will tie your individual game sittings together.
Hosts: Adam, Chad, Dan, John, Tim