Episode 201 – travel in an RPG
by Dan Repperger
* (0:30) Johann gets a new, rating-friendly nickname, and Chris learns about numbers.
* (1:48) Gen Con coverage is available on our blog. Quite a few videos are already out, and more are still being prepped for release over the coming days.
* (2:29) Dealing with unexpected player actions that aren’t covered by the rules. Designing a meaningful outcome that’s fair to the player without breaking the game.
* (18:00) Handling travel in a roleplaying game. Taking advantage of time and distance to keep the game interesting without bogging down the pace. Whether to use random encounter charts, and if so, how to get the most out of them. We’d like to thank Josheva for sending this one in!
Hosts: Chris, Dan, Johann, Pat, Wayne