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Episode 372 – comics
by Dan Repperger

* (1:09) Comics and roleplaying games. Early Garfield and Garfield Minus Garfield.

* (14:10) Our dearth of comic book and superhero games.

* (26:50) Superhero games we’ve played recently.

* (42:15) Guilty pleasures.

Hosts: Brodeur, Chad, Dan, Wayne

Bonus Episode 61 – Bedtime Stories 6
by Dan Repperger

* (0:23) Why Brodeur is still on the show. The card game, Poop.

* (9:49) Dan versus his Dad.

* (13:43) Brodeur versus the city of Valley Park.

* (20:14) Chad versus the purse snatcher.

* (28:55) Dan versus his dogs.

* (32:13) Chad versus a car door.

* (35:29) Wayne’s Mom versus some off-brand non-SUV.

* (38:39) Drivers versus heart attacks.

* (40:34) Brodeur versus his parents.

* (52:38) Continuity in character backgrounds.

Hosts: Brodeur, Chad, Dan, Wayne

Episode 371 – passivity
by Dan Repperger

* (1:03) Sojourn Volume 3 is accepting submissions. You can find the details here.

* (2:03) Collaborative game building on our forums, run by Gyro LC.

* (7:46) Being the group dad (or mom) and organizing events when no one else will.

* (22:31) Wallflowers. People that want to be at a game but simply don’t participate very much.

Hosts: Chad, Dan, John, Pat

Episode 370 – large gaming groups, redux
by Dan Repperger

* (0:35) A thank you note for our community’s donations to The Women’s Safe House.

* (3:05) Charity fundraiser for Tim Meehan. You can donate online, or join the D&D trivia night and silent auction at the St. Charles Fantasy Shop, on August 22nd at 6:00pm. Tables are up to 8 people, costing $20 per person.

* (5:56) The real Mee-how returns! Michal E. Cross does an excellent layout job on Silent Memories. You can get the PDF for free here or view the full Morning Skye Studio site here.

* (13:13) A new take on handling large groups of players, drawing from Chad’s experience at Fear the Con 8, running a game for 16 people. The recipe for Chad’s jambalaya.

* (20:14) Making sure that many people have someone’s attention and something to do.

* (25:17) The value of having connections to other player-characters.

* (30:48) Making every player important to the game.

* (34:33) Giving each PC a simple uniqueness.

* (41:38) Player inaction, whether because the player is a wallflower or it just takes a long time to reach their turn.

* (47:48) Structure and personality.

* (53:07) How to end the game.

Hosts: Chad, Dan, John, Wayne

Bonus Episode 60 – capital ship combat
by Dan Repperger

* (1:45) Setting up the topic and defining some terms. Project Rho.

* (8:06) Chapter 1: The nature of space combat. The X-Wing and acceleration.

* (23:40) Chapter 2: Weapons, distance, and targeting.

* (36:44) Chapter 3: Fighting on the broadside.

* (48:35) Chapter 4: Submarines and battleships. Finding an enemy ship in the vastness of space.

* (57:30) Chapter 5: Faster-than-light and long-distance travel. NASA’s advanced propulsion. The 2-dimensional race track. Alcubierre drives.

* (1:14:26) Chapter 6: Relativistic Kill Vehicles.

* (1:19:18) Chapter 7: Robots vs Humans.

* (1:23:35) Chapter 8: Ship damage and shields.

* (1:25:54) Chapter 9: The influence of the Air Force. Tabletop games.

Hosts: Dan

Interview 35 – One Shot Podcast
by Dan Repperger

* (0:31) Introducing James and Kat from One Shot Podcast.

* (5:14) The history and structure of the show.

* (9:05) The value of an actual-play for introducing people to games.

* (15:03) Production and editing.

* (21:42) Distilling a game into an hour of recording.

* (31:23) One game on a desert island. Orson Welles and the green peaness.

* (40:48) The impact of having an improv troupe in a gaming group.

* (43:37) The effect of the podcast on their own gaming schedule.

* (45:46) The role of Vlad the Muppet.

* (47:58) Empathy, imagination, and roleplaying. The book, Zapp!

* (57:55) You can find both shows on their website and follow them on Twitter (James here, Kat here).

Hosts: Chad, Chris, Dan

Guests: James, Kat

Episode 369 – what we’d change
by Dan Repperger

* (0:32) Welcoming Erik Carl from Metagamers Anonymous.

* (2:52) TsunamiCon in Wichita, Kansas, this October.  You can support its Kickstarter here!

* (8:02) Judge Dan.

* (16:20) The difficulty of mixing different fandoms within a single convention, particularly when people take the geek hierarchy a bit too seriously.

* (34:36) Things from our roleplaying careers we’d like to try again, including botched characters and incomplete campaigns.

Hosts: Chad, Dan, Erik, Pat, Wayne

Episode 368 – dice defining NPCs
by Dan Repperger

* (1:38) Introducing Derek Knutsen from THE ESTABLiSHED FACTS and Universal Storytelling System.

* (3:28) Fear the Fruit.  You can make donations here.  Please also consider donating toiletries and non-perishable food.

* (7:39) Fear the Con’s official charities this year: Little Red Door and the Ferguson Public Library.  You can find more information and make donations here.

* (15:38) The dungeon crawl, sellout, and other ways to get involved.  You can contact Derek through the above sites or on the forums.

* (21:06) When dice define the NPC, whether through stats or repeated success/failure.

* (29:29) If you need a particular result, then don’t roll.  The one-electron universe.

* (34:44) Adding depth by ferreting out what the die rolls could mean about a character.

* (42:40) Why we’re taking a year off from Fear the Con in 2016.  You can hear Dan on Metagamers Anonymous here.

* (45:48) Dan gets gnoll coins from Rare Elements Foundry.

Hosts: Chad, Dan, Derek, Wayne

Episode 367 – modules
by Dan Repperger

* (0:31) Brodeur learns about Chris’ age.

* (1:26) Fear the Con 8.

* (5:43) What Brodeur would have done in Chad’s failed trip to a game shop.  What he would want someone to do if that happened in his own shops.

* (17:16) What is the role of a game shop, anymore?  Brodeur takes Peter Adkison’s job.  The effect of tipping.

* (32:02) The value of modules.  The post by Cantor can be found here.

* (36:39) Modules as reference material, apart from their intended plot.

* (44:44) When the GM lacks the time to write a plot.

* (45:56) Helping with creative struggles. We steal some slang from Gamerstable.

* (51:35) Not everyone is a professional game designer.

* (53:39) Modules as brownie mix…? Knowing the material and marking what’s important.

* (58:34) The shared experience of having played the same plot as other gaming groups.

Hosts: Brodeur, Chad, Chris, Dan, Wayne

Bonus Episode 59 – war games
by Dan Repperger

* (0:48) Sojourn Volume 2.

* (1:55) Gnarl on Twitter.

* (4:04) Pat vs Warmachine.

* (12:22) The consumer side of war games.

* (21:33) Mordheim and Necromunda.

* (26:34) New editions and serious fun.

* (39:14) Battletech and other games.

* (49:33) The importance of the right win/loss ration.

Hosts: Chad, Dan, Pat

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