Quantcast

Fear the Boot


It is currently Mon May 20, 2013 1:07 am

 Login 
Username:   Password:   Log me on automatically each visit  





Reply to topic  [ 153 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11, 12 ... 16  Next
 The Big Friendly List of RPG rules with links and stuff... 
Author Message
Actually Thinks They Can Take the Baron
User avatar

Joined: Fri Mar 18, 2011 1:41 pm
Posts: 10094
Post Re: Popular RPG Systems
waiwode wrote:
Pre-released at GenCon, should be available now:

The One Ring: Adventures over the Edge of the Wild, a Lord of the Rings RPG by Cubicle 7.
This puts the "low" back in Low Fantasy. Set in the region around Mirkwood in the period after The Hobbit, characters are Dalemen, Beornings, Sylvan Elves, Dwarves from the Lonely Mountain, and maybe the occasional Halfling wanderer. The map of the region plays a big part of the game, and "wizards & clerics" really aren't player character options.

It uses a unique small die-pool mechanic, with a specially marked d12 and d6s.

Doug.


Clarification: That's high fantasy, low magic. You've got a ton of fantastical elements (elves, dwarves, magical forests, ancient and powerful necromancers, etc. ad inifinitum) but no one is really hurling a fireball.

_________________
PK Sullivan.com: my site for amateur game design and original fiction.

mumblebear wrote:
Of all the solutions that don't work, whiskey is the best.


Thu Oct 20, 2011 12:26 pm
Profile
Teller of gaming stories
User avatar

Joined: Mon Oct 10, 2011 9:52 am
Posts: 927
Location: Indianapolis
Post Re: Popular RPG Systems
I just remembered another game I play...

Technoir - A cyberpunk RPG that fully embraces the film noir and crime thriller roots of the sub-genre rather than crossing it with fantasy or post-apocalyptic tropes. The game mechanics resolve actions through three sets of D6 - one determined by a PC's talent and learned skill, one pulled from a limited pool that determines extra effort, and one from a pool determined by the character's wounds/injuries (these cancel out the first two pools). Players utilize nine Verbs as well as a set number of Adjectives, Objects, Training Programs and Connections to determine their Stats. The system itself is very setting light but Transmissions, charts consisting of connections, events, factions, locations, objects and threats, are provided for specific city sprawls that are used by a GM to create a story. Three Transmissions are provided with the base game and new ones are free on the website. www.technoirrpg.com


Fri Oct 21, 2011 1:25 pm
Profile
Actually Thinks They Can Take the Baron
User avatar

Joined: Fri Mar 18, 2011 1:41 pm
Posts: 10094
Post Re: Popular RPG Systems
Concise Locket wrote:
I just remembered another game I play...

Technoir - A cyberpunk RPG that fully embraces the film noir and crime thriller roots of the sub-genre rather than crossing it with fantasy or post-apocalyptic tropes. The game mechanics resolve actions through three sets of D6 - one determined by a PC's talent and learned skill, one pulled from a limited pool that determines extra effort, and one from a pool determined by the character's wounds/injuries (these cancel out the first two pools). Players utilize nine Verbs as well as a set number of Adjectives, Objects, Training Programs and Connections to determine their Stats. The system itself is very setting light but Transmissions, charts consisting of connections, events, factions, locations, objects and threats, are provided for specific city sprawls that are used by a GM to create a story. Three Transmissions are provided with the base game and new ones are free on the website. www.technoirrpg.com


I've got Technoir. Fell in love with it at GenCon when Grungy Dan ran a game. It's pretty good. Looking forward to more stuff by that author.

Also: I LOVE the PDF version. It is intelligently constructed to be easily read on a wide-screen monitor, easily printed by turning off the extraneous art and easily read with minimal art in the first place. It is the five-star, gold standard for PDF RPG publishing.

_________________
PK Sullivan.com: my site for amateur game design and original fiction.

mumblebear wrote:
Of all the solutions that don't work, whiskey is the best.


Fri Oct 21, 2011 1:52 pm
Profile
Teller of gaming stories
User avatar

Joined: Mon Oct 10, 2011 9:52 am
Posts: 927
Location: Indianapolis
Post Re: Popular RPG Systems
Jeremy Keller is probably a graphic designer by trade, if not training. Luke Crane, the creator of the Burning Wheel system, is of the same mold (he actually got himself hired as a designer just so he could learn how to use Quark Xpress). These are indie guys who realize that how your game content is read is just as important as the content itself.

If you're going commercial, presentation is just as important as crunch and fluff in upping your chances for success.


Fri Oct 21, 2011 3:31 pm
Profile
Actually Thinks They Can Take the Baron
User avatar

Joined: Fri Mar 18, 2011 1:41 pm
Posts: 10094
Post Re: Popular RPG Systems
Concise Locket wrote:
Jeremy Keller is probably a graphic designer by trade, if not training. Luke Crane, the creator of the Burning Wheel system, is of the same mold (he actually got himself hired as a designer just so he could learn how to use Quark Xpress). These are indie guys who realize that how your game content is read is just as important as the content itself.

If you're going commercial, presentation is just as important as crunch and fluff in upping your chances for success.


I wish Luke Crane were a writer or editor, instead. BWG really needed another editing pass before it went to print and he could really benefit from some better writing throughout.

_________________
PK Sullivan.com: my site for amateur game design and original fiction.

mumblebear wrote:
Of all the solutions that don't work, whiskey is the best.


Fri Oct 21, 2011 3:55 pm
Profile
Harbinger of the Coz
User avatar

Joined: Thu Aug 14, 2008 8:54 am
Posts: 6467
Location: Oklahoma City
Post Re: Popular RPG Systems
Added Technoir and One Ring, thanks guys for the blurbs!
--
TAZ

_________________
Adding web toys to Tangent Zero; an Evil Robot Generator, a Random Language babblizer, a life path generator, and some spreadsheets for MZ roadstrikers.


Fri Oct 21, 2011 10:05 pm
Profile
Harbinger of the Coz
User avatar

Joined: Thu Aug 14, 2008 8:54 am
Posts: 6467
Location: Oklahoma City
Post Re: Popular RPG Systems
Added The Trouble with Rose, because I'm dense and didn't include my own game. :-)
--
TAZ

_________________
Adding web toys to Tangent Zero; an Evil Robot Generator, a Random Language babblizer, a life path generator, and some spreadsheets for MZ roadstrikers.


Tue Oct 25, 2011 12:34 am
Profile
( 1. Numbered List ( 2. Dan ) 3. Venn Diagram )
User avatar

Joined: Tue Oct 07, 2008 6:15 pm
Posts: 4254
Location: Fort Collins, CO
Post Re: Popular RPG Systems
zircher wrote:
Added The Trouble with Rose, because I'm dense and didn't include my own game. :-)
--
TAZ

So you made that then. I saw it on the Giant In the Playground forums, and was rather impressed.

_________________
"The power of accurate observation is commonly called cynicism by those who have not got it." George Bernard Shaw


Tue Oct 25, 2011 6:28 am
Profile
Harbinger of the Coz
User avatar

Joined: Thu Aug 14, 2008 8:54 am
Posts: 6467
Location: Oklahoma City
Post Re: Popular RPG Systems
You are so good for my ego this morning. :-D
--
TAZ

_________________
Adding web toys to Tangent Zero; an Evil Robot Generator, a Random Language babblizer, a life path generator, and some spreadsheets for MZ roadstrikers.


Tue Oct 25, 2011 7:52 am
Profile
Harbinger of the Coz
User avatar

Joined: Thu Aug 14, 2008 8:54 am
Posts: 6467
Location: Oklahoma City
Post Re: Popular RPG Systems
Added Fungeon and a new download link for PokTA.
--
TAZ

_________________
Adding web toys to Tangent Zero; an Evil Robot Generator, a Random Language babblizer, a life path generator, and some spreadsheets for MZ roadstrikers.


Tue Oct 25, 2011 8:29 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 153 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11, 12 ... 16  Next

Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.