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Jagged Alliance-esque Modern Mercenary Game?
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Timespike
Wants to try and hold a conversation in Pretty
Joined: Thu Apr 02, 2009 9:34 pm Posts: 12746 Location: Marengo, IL (or, the far edge of nowhere)
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 Re: Jagged Alliance-esque Modern Mercenary Game?
So. FTC4 is over. Just sayin'. 
_________________ I'm a host on Saving The Game and I have a website.
Aaron Stack wrote: The world would be happier with more Timespikes.
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| Sun Mar 20, 2011 10:28 pm |
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goatunit
Sat through Dan's Cap Ship Lecture and didn't fall asleep... mostly
Joined: Mon Aug 18, 2008 11:56 am Posts: 11532 Location: Memphis, TN
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 Re: Jagged Alliance-esque Modern Mercenary Game?
That it is.
Can I get a sound off from Mirage, Zircher, and Noble Bear to confirm that you guys are still interested. I'd like to snag one more player if we can.
I'm also considering a Star Trek game, but I wouldn't do both (I've already got a Planescape game going as well). I may do a check to see if that garners more excitement.
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| Sun Mar 20, 2011 10:47 pm |
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zircher
Harbinger of the Coz
Joined: Thu Aug 14, 2008 8:54 am Posts: 6469 Location: Oklahoma City
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 Re: Jagged Alliance-esque Modern Mercenary Game?
Sounds like I need to get up to speed on my Burning Wheel mechanics.  -- TAZ
_________________ Adding web toys to Tangent Zero; an Evil Robot Generator, a Random Language babblizer, a life path generator, and some spreadsheets for MZ roadstrikers.
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| Mon Mar 21, 2011 9:24 am |
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Timespike
Wants to try and hold a conversation in Pretty
Joined: Thu Apr 02, 2009 9:34 pm Posts: 12746 Location: Marengo, IL (or, the far edge of nowhere)
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 Re: Jagged Alliance-esque Modern Mercenary Game?
Wait, we're using Burning Wheel now? That's fine, but when did that happen, and where are the life paths we're using?
_________________ I'm a host on Saving The Game and I have a website.
Aaron Stack wrote: The world would be happier with more Timespikes.
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| Mon Mar 21, 2011 1:03 pm |
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Mirage
Wayne's Batman Costume ASSistant
Joined: Sat Aug 16, 2008 3:37 pm Posts: 304 Location: S. New Jersey
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 Re: Jagged Alliance-esque Modern Mercenary Game?
Im in still which system are we gonna use (my vote is for WoD)
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| Mon Mar 21, 2011 1:24 pm |
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zircher
Harbinger of the Coz
Joined: Thu Aug 14, 2008 8:54 am Posts: 6469 Location: Oklahoma City
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 Re: Jagged Alliance-esque Modern Mercenary Game?
I glanced back at page one. If I mis-read something, my bad.
_________________ Adding web toys to Tangent Zero; an Evil Robot Generator, a Random Language babblizer, a life path generator, and some spreadsheets for MZ roadstrikers.
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| Mon Mar 21, 2011 4:30 pm |
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Timespike
Wants to try and hold a conversation in Pretty
Joined: Thu Apr 02, 2009 9:34 pm Posts: 12746 Location: Marengo, IL (or, the far edge of nowhere)
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 Re: Jagged Alliance-esque Modern Mercenary Game?
Sounds like GU wants to incorporate BITs and possibly life paths into the character creation process, though if you do that, I'd shift my recommendation to d20 modern.
_________________ I'm a host on Saving The Game and I have a website.
Aaron Stack wrote: The world would be happier with more Timespikes.
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| Mon Mar 21, 2011 5:21 pm |
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goatunit
Sat through Dan's Cap Ship Lecture and didn't fall asleep... mostly
Joined: Mon Aug 18, 2008 11:56 am Posts: 11532 Location: Memphis, TN
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 Re: Jagged Alliance-esque Modern Mercenary Game?
The only "life-path" esque thing that I want to really touch on is where you guys got your training and what nation you were originally born in. I've settled on WoD.
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| Mon Mar 21, 2011 6:05 pm |
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Timespike
Wants to try and hold a conversation in Pretty
Joined: Thu Apr 02, 2009 9:34 pm Posts: 12746 Location: Marengo, IL (or, the far edge of nowhere)
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 Re: Jagged Alliance-esque Modern Mercenary Game?
goatunit wrote: The only "life-path" esque thing that I want to really touch on is where you guys got your training and what nation you were originally born in. I've settled on WoD. What sort of parameters are we using for character creation? I'd like to get an idea of just how much mercenary I'll be playing.
_________________ I'm a host on Saving The Game and I have a website.
Aaron Stack wrote: The world would be happier with more Timespikes.
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| Tue Mar 22, 2011 5:20 pm |
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goatunit
Sat through Dan's Cap Ship Lecture and didn't fall asleep... mostly
Joined: Mon Aug 18, 2008 11:56 am Posts: 11532 Location: Memphis, TN
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 Re: Jagged Alliance-esque Modern Mercenary Game?
I'm not sure yet, exactly.
I'll get my books out tomorrow and consider our options. I'll also be setting up a wiki over at wikispaces, but it will mostly be for character sheets. Any other information that you want to record there will be up to you guys.
If I haven't posted something by Friday, feel free to call me out on it.
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| Wed Mar 23, 2011 3:36 am |
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