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 Jagged Alliance-esque Modern Mercenary Game? 
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Sat through Dan's Cap Ship Lecture and didn't fall asleep... mostly
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Post Re: Jagged Alliance-esque Modern Mercenary Game?
I want the game to be realistic. When I said "Jagged Alliance-esque", I meant more that the missions would be more on the order of dismantling corrupt dictatorships and drug cartels and such than, say, Shadowrun.

I don't want to play James Bond or Die Hard 4 or Hot Fuzz. I want to play Black Hawk Down.


Fri Mar 11, 2011 1:29 am
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Post Re: Jagged Alliance-esque Modern Mercenary Game?
goatunit wrote:
I want the game to be realistic. When I said "Jagged Alliance-esque", I meant more that the missions would be more on the order of dismantling corrupt dictatorships and drug cartels and such than, say, Shadowrun.

I don't want to play James Bond or Die Hard 4 or Hot Fuzz. I want to play Black Hawk Down.


PERFECT! :thumbup:

When do we start? :shifty:

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Fri Mar 11, 2011 1:23 pm
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Post Re: Jagged Alliance-esque Modern Mercenary Game?
I'll start promoting it seriously after FtC. I'd like to have four or five players at least.

What system are you guys voting for? I know WoD isn't too popular around here, but I've got the "Dogs of War" book for that, which has tons of military-grade weaponry and information about real-world militia groups and stuff.


Fri Mar 11, 2011 2:31 pm
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Post Re: Jagged Alliance-esque Modern Mercenary Game?
That would be fine with me. I have the core rules and Dogs of War, too, though it has been ages since I read either one of those books. If you want to go much more simulationist, I also have all the resources that you could ever want to do this via GURPS, third edition. (Core books, high-tech, modern firepower, cops, SWAT, covert ops, special ops, etc.)

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Fri Mar 11, 2011 6:28 pm
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Post Re: Jagged Alliance-esque Modern Mercenary Game?
WoD is hardly rules light, but I know the system already. I'd be interested in learning GURPs, but I don't own any of the books (and no one around here sells them). Of the two, I'd prefer to run WoD.


Fri Mar 11, 2011 11:45 pm
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Post Re: Jagged Alliance-esque Modern Mercenary Game?
WoD is probably better for PbP anyway, actually. While GURPS is a great system for simulation, it is also (because of that) crunchy in the extreme. That could definitely hamper the flow of a PbP with anything but the most experienced of GURPS players.

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Sat Mar 12, 2011 1:16 am
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Post Re: Jagged Alliance-esque Modern Mercenary Game?
I have only been in one other PBP and it just withered on the vine so I'd like to take a shot at another one.


I have no clue about the setting or about playing a paramilitary character, save for what I've learned from Schwarzenegger films and Resident Evil games.

This may very well disqualify me, but I thought I'd at least express interest.

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Sat Mar 12, 2011 7:59 pm
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Post Re: Jagged Alliance-esque Modern Mercenary Game?
Noble Bear wrote:
I have only been in one other PBP and it just withered on the vine so I'd like to take a shot at another one.


I have no clue about the setting or about playing a paramilitary character, save for what I've learned from Schwarzenegger films and Resident Evil games.

This may very well disqualify me, but I thought I'd at least express interest.


Some source material to get you started:

Jagged Alliance 2 and its associated TV Tropes Page
Black Hawk Down Wikipedia and TV Tropes

Some other movies I'd recommend:
Body of Lies
The Kingdom
The Expendables

Other:

The Wikipedia article on PMCs
GURPS Covert Ops

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Sat Mar 12, 2011 9:29 pm
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Post Re: Jagged Alliance-esque Modern Mercenary Game?
NB, we'd love to have you of course. I think you'll do fine.


Sun Mar 13, 2011 12:22 am
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Post Re: Jagged Alliance-esque Modern Mercenary Game?
goatunit wrote:
NB, we'd love to have you of course. I think you'll do fine.


Yeah, seconded. I had meant to put something to that effect in the original post above, but I apparently got a bit preoccupied tracking down the rest of the stuff for it.


Sorry. I'm an idiot. :facepalm:

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Sun Mar 13, 2011 1:31 am
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