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 Player's Edition Episode 30: Blame Canada 
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The Baron's Body Double
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Post Re: Player's Edition Episode 30: Blame Canada
Chad wrote:
I've played in two games of Pathfinder over the past couple off weeks and aside from one or two tweaks I really could not tell the difference between the it and 3.5. I guess that's the point? If you like 3.5 and want new published materials go Pathfinder?


I would say the biggest difference is in the actual build of the classes. Pathfinder made it a point that A: Every class has some element of choice in their build outside of feats [which in 3.5 was often not so much a choice as simply picking the feats that work with your class] and giving every class some class feature every level. Barbarians get rage powers, Fighters got a slew of new bonuses and buffs, Sorcerers get to pick from level one, out of a wide variety of choices, the source of their power [draconic is still available, just no longer the default]. Also, now every class has something after lvl 15 that makes the class worth seeing through to the end. Where before, there was no advantage to not going into a prestige class after a certain amount of, for example, Fighter, now they pick up Armor Mastery at 18 and Weapon Mastery at 20, both of which give a slew of awesome bonuses. One class level 20 isn't just for spellcasters anymore.

Aside from that, the skill system got tweaked in a matter that makes cross-class training more of an option, and Grapple/Trip/Disarm got rolled into one mechanic, that is now resolved with one die roll rather than two. Aside from that, some feats got changed [Power Attack/Cleave], some got added [the slew of new Crit feats], multiclassing and favored classes got a major overhaul, they removed the XP cost from magic item crafting, and... oh yeah, every class that had a pet as part of their class features gets a non-pet option now. The material published later has less of a focus on prestige classes than their 3.5 counterparts, and more of a focus on new base classes and alternate versions of the base classes [something 3.5 played around with in the PHB2, with much less fruitful results].

I'm sure there are more differences I haven't remembered to put down, but there is a good example.

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Mon Jan 16, 2012 3:29 pm
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Post Re: Player's Edition Episode 30: Blame Canada
I liked the "what motivates this kind of player" discussion. You could maybe explore that more in future episodes.


Mon Jan 16, 2012 6:48 pm
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Post Player's Edition Episode 30: Blame Canada
The Almighty Bear wrote:
It might. It is 8:40 AM as I type this. What time is it there?


It is 11:40 pm.


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Mon Jan 16, 2012 7:05 pm
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Post Re: Player's Edition Episode 30: Blame Canada
North Wind wrote:
I liked the "what motivates this kind of player" discussion. You could maybe explore that more in future episodes.

Which fiscussion was this?

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Mon Jan 16, 2012 7:57 pm
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Post Re: Player's Edition Episode 30: Blame Canada
The Almighty Bear wrote:
North Wind wrote:
I liked the "what motivates this kind of player" discussion. You could maybe explore that more in future episodes.

Which fiscussion was this?


The part where the hosts were talking about min/maxers. You could turn that into a discussion about different kinds of players (not just the min/maxer), what motivates them, what they want, and so on.


Mon Jan 16, 2012 7:58 pm
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Post Re: Player's Edition Episode 30: Blame Canada
Triggerhappy938 wrote:
Chad wrote:
I've played in two games of Pathfinder over the past couple off weeks and aside from one or two tweaks I really could not tell the difference between the it and 3.5. I guess that's the point? If you like 3.5 and want new published materials go Pathfinder?

I would say the biggest difference is in the actual build of the classes. Pathfinder made it a point that ...

In short, Pathfinder changes 3.5 in ways that Chad doesn't care about. :lol:

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Mon Jan 16, 2012 9:55 pm
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Post Re: Player's Edition Episode 30: Blame Canada
okeefe wrote:
Triggerhappy938 wrote:
Chad wrote:
I've played in two games of Pathfinder over the past couple off weeks and aside from one or two tweaks I really could not tell the difference between the it and 3.5. I guess that's the point? If you like 3.5 and want new published materials go Pathfinder?

I would say the biggest difference is in the actual build of the classes. Pathfinder made it a point that ...

In short, Pathfinder changes 3.5 in ways that Chad doesn't care about. :lol:


I could fill an encyclopedia with the parts of gaming Chad doesn't care about, doesn't make them any less important.

No offense, Chad.

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Tue Jan 17, 2012 12:13 am
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Post Re: Player's Edition Episode 30: Blame Canada
North Wind wrote:
I liked the "what motivates this kind of player" discussion. You could maybe explore that more in future episodes.


That's one of my favorite RPG stumps, I could totally do a whole episode about it.

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Tue Jan 17, 2012 10:39 am
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Post Re: Player's Edition Episode 30: Blame Canada
Triggerhappy938 wrote:

I could fill an encyclopedia with the parts of gaming Chad doesn't care about, doesn't make them any less important.

No offense, Chad.


None taken at all. Preference does not equal universal truth.

One of the things that I love about GMing is that the chances of getting several people around the table who all want the exact same things out of a game is pretty low (not impossible or unheard of) but you still have to make the game fun for all of them. Just running exactly how I want to run (MY STYLE!) doesn't work. I have to mix elements of what all the players want into a cohesive game without turning it into a hot mess or selling out my own experience with the game.

The fun thing about con games is that I can run something that 100% my style with people who are signing up for exactly that kind of experience.

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Tue Jan 17, 2012 10:52 am
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Post Re: Player's Edition Episode 30: Blame Canada
just finished listening to the episode entertaining as always and if you guys want a Icelandic role player on your show let me know.


Sat Jan 21, 2012 4:23 am
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