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 NEW DWARF FORTRESS VERSION RELEASED 
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Post Re: NEW DWARF FORTRESS VERSION RELEASED
Kai Gaiden wrote:
Couldn't get past the lack of explanation and the ASCII represented environment. Is this release somehow better?


There are a ton of tilesets available for Dwarf Fortress if you'd like that. Since it's the newest version, though, I'm guessing a lot of them are not yet new-DF-version-compatible.


Wed Feb 15, 2012 3:12 pm
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Post Re: NEW DWARF FORTRESS VERSION RELEASED
Kai Gaiden wrote:
Couldn't get past the lack of explanation and the ASCII represented environment. Is this release somehow better?

This. I have no problem with a game which uses ASCII characters instead of graphics, but I immediately get angry whenever a game designer neglects to tell you how to play their own game (controls or rules/system.) Even Minecraft ticked me off in that regard—if I hadn't watched a "How to survive your first night" video before buying and downloading Minecraft, I'd have been infuriated at the lack of explanation. I have the same beef with Nethack, and they at least make an effort to tell you where to read up on the controls and rules of the game.

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Wed Feb 15, 2012 3:35 pm
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I am the story stick

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Post Re: NEW DWARF FORTRESS VERSION RELEASED
Totally valid criticism. It seriously took me about five hours to really start feeling comfortable with the game. And that's just the more basic, commonly used aspects of DF. There's a bunch of stuff in DF I still don't know how to do. (I have yet to: pierce an aquifer, use hydroelectric power, create either simple or complex circuits, or bring magma to the surface using the wonders of dwarven engineering.)

DF is as powerful as it is user-unfriendly. :lol:

Dwarf Fortress wiki! http://df.magmawiki.com/

User-created DF tilesets: http://df.magmawiki.com/index.php/Tileset_repository

DF forums: http://www.bay12forums.com/smf/

There are also "Let's play" style video tutorials for Dwarf Fortress on places like Youtube.


Wed Feb 15, 2012 10:00 pm
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Post Re: NEW DWARF FORTRESS VERSION RELEASED
Note to self: When 60 or 70 Giant Mosquitoes decide to wander onto the map, it doesn't do good things to your FPS.


Thu Feb 16, 2012 12:12 am
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Post Re: NEW DWARF FORTRESS VERSION RELEASED
Saragon wrote:
I have no problem with a game which uses ASCII characters instead of graphics, but I immediately get angry whenever a game designer neglects to tell you how to play their own game (controls or rules/system.).



I've seen DF people call this a feature. I call it bad game design, personally.

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Thu Feb 16, 2012 9:59 am
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Post Re: NEW DWARF FORTRESS VERSION RELEASED
Chad wrote:
Saragon wrote:
I have no problem with a game which uses ASCII characters instead of graphics, but I immediately get angry whenever a game designer neglects to tell you how to play their own game (controls or rules/system.).



I've seen DF people call this a feature. I call it bad game design, personally.


It is like one dude, and the game isn't finished. I agree that the UI is impenetrable and sucks, don't get me wrong. It's just that the features that get added with each update are so much better than a little convenience.

But yeah, I am looking forward to a UI overhaul at some point.


Thu Feb 16, 2012 10:16 am
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Post Re: NEW DWARF FORTRESS VERSION RELEASED
Chad wrote:

I've seen DF people call this a feature.


Image

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Thu Feb 16, 2012 10:17 am
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Post Re: NEW DWARF FORTRESS VERSION RELEASED
goatunit wrote:
But yeah, I am looking forward to a UI overhaul at some point.


Sadly, I doubt that will happen. Best bet is to find good tilesets/add-ons for DF.


Thu Feb 16, 2012 11:09 am
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Post Re: NEW DWARF FORTRESS VERSION RELEASED
goatunit wrote:
Chad wrote:
Saragon wrote:
I have no problem with a game which uses ASCII characters instead of graphics, but I immediately get angry whenever a game designer neglects to tell you how to play their own game (controls or rules/system.).



I've seen DF people call this a feature. I call it bad game design, personally.


It is like one dude, and the game isn't finished. I agree that the UI is impenetrable and sucks, don't get me wrong. It's just that the features that get added with each update are so much better than a little convenience.

But yeah, I am looking forward to a UI overhaul at some point.


Since the game has been in development for over 10 years I don't see it straying much from it's current impenetrableness. Some people love that about it. For the rest of us, it's a non-starter.

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Thu Feb 16, 2012 11:45 am
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Post Re: NEW DWARF FORTRESS VERSION RELEASED
Chad wrote:
Since the game has been in development for over 10 years I don't see it straying much from it's current impenetrableness. Some people love that about it. For the rest of us, it's a non-starter.


I wouldn't say that I love that. I tolerate it.


Thu Feb 16, 2012 1:22 pm
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