I'm not a huge fan of Lovecraft, but after seeing everyone having a lot of fun playing Arkham Horror at FtC3 I figured that it was worth giving it a shot. Fortunately for me I live near a very good used book store and I was able to turn some old unused 3.5e supplements into a brand new copy of Arkham Horror (yes, the book store even has a good board game section).
Today I had a few friends over and we got to play the game for the very first time. I figured it would be fun to record my thoughts on the subject.
First of all, none of us had played before. I was the one with the most experience, and that was limited to seeing everyone play it a couple of times but not paying a ton of attention. I did know a few nice house rules (drawing two investigators and picking one) but that was about it. The first two or three rounds were really slow, as we were constantly checking the rules.
But once things got going it was quite fun. My wife had to bow out after a few rounds as she wasn't feeling well, so we started with 4 investigators but then dropped to 3 pretty quickly.
We actually managed to win out without too much trouble (we won by sealing 6 gates) and no one died, went insane, got devoured or sent to another dimension. We had the Gangster, the Private Eye, and the Drifter as characters. We played well together and I have to say that it was a kick in the pants. In some ways we felt that it was a bit too easy, but we may have just gotten some lucky draws.
There are definitely plans to play again soon. Now I'm wondering if we should pick up another expansion or two. Which expansions are worth the money? Which ones add the most to the game for the smallest cost?
Any tips for new players? Any common misconceptions or mistakes that new players make that we might have made? We're pretty sure we did everything right, but maybe we missed something simple.