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Clydesdale
Chris's Cane Boy and or Girl
Joined: Sat Oct 24, 2009 1:48 pm Posts: 221 Location: St. Louis, MO
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 Anima Prime
I just wanted to plug a product with which I've been very impressed. I've seen other systems claim to be "Anime RPGs" (whatever that means, I know), but Anima Prime just hits all the right notes for me with a strong focus on escalating combat and inter-party character development. There's a free PDF version at the link above. If others find their interests equally piqued, I might run something over Skype. I'd like to get used to GMing the game so that I might run it at FtC5. Take a look. Let me know what you think of it.
_________________ Robert Wiesehan Video blogging a transformation with a deadline at Journey to 30 Live streaming video games and chat several times a week at my Twitch.tv channel.
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| Wed Jul 06, 2011 11:28 am |
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zircher
Harbinger of the Coz
Joined: Thu Aug 14, 2008 8:54 am Posts: 6494 Location: Oklahoma City
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 Re: Anima Prime
I'd certainly would be game to try this out. I got hooked when it was talking about player narrative control around page 15 or so. Sounds like a great opportunity for everyone to be creative. -- TAZ
_________________ Adding web toys to Tangent Zero; an Evil Robot Generator, a Random Language babblizer, a life path generator, and some spreadsheets for MZ roadstrikers.
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| Wed Jul 06, 2011 2:13 pm |
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Saragon
Myopic Sycophant
Joined: Wed May 06, 2009 8:37 pm Posts: 2673 Location: Greenville, SC
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 Re: Anima Prime
Is this in any way connected to Fantasy Flight Games' Anima: Beyond Fantasy game? Because I've read that, and it is a enormous heap of crazy. Lovely artwork with a system so uselessly complex it frightened me off, and I'm not afraid of high-crunch systems.
_________________ Saving The Game - A Christian gaming podcast for everybody (Warning: May contain interesting theological content!)
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| Wed Jul 06, 2011 6:57 pm |
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hansel
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 Re: Anima Prime
It's not. Christian is an independent designer and publisher, not related to Fantasy Flight. Nice guy, too, who makes good games.
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| Wed Jul 06, 2011 7:21 pm |
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Aaron Stack
The TOFtBCH Trigger
Joined: Thu Sep 24, 2009 6:49 pm Posts: 6907 Location: The Great Known of Chicago
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 Re: Anima Prime
Saragon wrote: Is this in any way connected to Fantasy Flight Games' Anima: Beyond Fantasy game? Because I've read that, and it is a enormous heap of crazy. Lovely artwork with a system so uselessly complex it frightened me off, and I'm not afraid of high-crunch systems. I'm glad I'm not the only one who thought that  Thanks for the heads up Clyde. It took me a few minutes to find the free link for reasons I attribute to general retardation on my part; I only saw the Paypal link and was like "You have a strange idea of 'free' sir".
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| Wed Jul 06, 2011 7:49 pm |
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Clydesdale
Chris's Cane Boy and or Girl
Joined: Sat Oct 24, 2009 1:48 pm Posts: 221 Location: St. Louis, MO
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 Re: Anima Prime
I was stoked at a similar point to the one zircher mentioned. When the author asked why one person (the GM) has to do 80% or more of the work when there are five people at the table, I was pretty sold.
Well, that and the fact that the game has two speeds: Talk and Kill. Anything else is flavor. I dig that.
Regarding Anima: Beyond Fantasy, I'll second that it's an aesthetically pleasing paperweight at this point. Completely unlike Anima Prime which seems highly playable to my reading. Actual play will determine whether or not that's true, but it looks promising.
_________________ Robert Wiesehan Video blogging a transformation with a deadline at Journey to 30 Live streaming video games and chat several times a week at my Twitch.tv channel.
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| Wed Jul 06, 2011 8:09 pm |
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Viletta Vadim
The Baron's Body Double
Joined: Fri Dec 05, 2008 10:45 pm Posts: 3445
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 Re: Anima Prime
Saragon wrote: Is this in any way connected to Fantasy Flight Games' Anima: Beyond Fantasy game? Because I've read that, and it is a enormous heap of crazy. Lovely artwork with a system so uselessly complex it frightened me off, and I'm not afraid of high-crunch systems. Based off of Rolemaster, too, IIRC.
_________________ There are a lot of things I'm not saying. Those things I'm not saying? I'm not saying them.
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| Wed Jul 06, 2011 8:24 pm |
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Knaight
( 1. Numbered List ( 2. Dan ) 3. Venn Diagram )
Joined: Tue Oct 07, 2008 6:15 pm Posts: 4254 Location: Fort Collins, CO
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 Re: Anima Prime
Clydesdale wrote: I just wanted to plug a product with which I've been very impressed. I've seen other systems claim to be "Anime RPGs" (whatever that means, I know), but Anima Prime just hits all the right notes for me with a strong focus on escalating combat and inter-party character development. There's a free PDF version at the link above. If others find their interests equally piqued, I might run something over Skype. I'd like to get used to GMing the game so that I might run it at FtC5. Take a look. Let me know what you think of it. This is looking really cool, though I haven't actually given it anything more than a read through. A Skype game could be doable.
_________________ "The power of accurate observation is commonly called cynicism by those who have not got it." George Bernard Shaw
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| Wed Jul 06, 2011 8:51 pm |
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Saragon
Myopic Sycophant
Joined: Wed May 06, 2009 8:37 pm Posts: 2673 Location: Greenville, SC
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 Re: Anima Prime
Viletta Vadim wrote: Saragon wrote: Is this in any way connected to Fantasy Flight Games' Anima: Beyond Fantasy game? Because I've read that, and it is a enormous heap of crazy. Lovely artwork with a system so uselessly complex it frightened me off, and I'm not afraid of high-crunch systems. Based off of Rolemaster, too, IIRC. Admittedly I don't know much about Rolemaster. But any system where a 1 is really a -3, a 10 is really a 13, 03 is really -5, a 02 is really -10, 01 is really -15, and where character options consist of thirty different classes just doesn't cut it for me. Going to try to give this better Anima system a read today. This might actually work better than Savage Worlds for that Bahamut Lagoon game I hope to run at FTC5.
_________________ Saving The Game - A Christian gaming podcast for everybody (Warning: May contain interesting theological content!)
Join the FTB Writers' Guild!
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| Thu Jul 07, 2011 11:33 am |
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Saragon
Myopic Sycophant
Joined: Wed May 06, 2009 8:37 pm Posts: 2673 Location: Greenville, SC
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 Re: Anima Prime
Okay, after having read Anima Prime through a couple of times, I'm ready to say that this is the system of choice for my FtC5 game. Given that I'm running a game based off a Squaresoft SNES RPG, it stands to reason that a system inspired by Squaresoft RPGs would be well-suited. And I think it definitely is.
I'm trying to pass this system around as much as I can to my friends -- it's the sort of thing they'd love. Thanks for plugging it, Clydesdale.
_________________ Saving The Game - A Christian gaming podcast for everybody (Warning: May contain interesting theological content!)
Join the FTB Writers' Guild!
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| Sun Jul 10, 2011 5:11 pm |
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