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 Interview 24 - Keith Baker 
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Pat's Knob Polisher
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Post Re: Interview 24 - Keith Baker
Ooo. A response.

I appreciate the unconventional nature of the halflings, I've just always felt that dinosaurs and dragons take up the same niche in a setting, and that dragons do it better.

That being said, I do mine Eberron shamelessly for my homebrewed settings; warforged, artificers, and elven voodoo especially.

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Sun Jul 29, 2012 8:00 pm
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Post Re: Interview 24 - Keith Baker
AdjectiveBadger wrote:
Ooo. A response.

I appreciate the unconventional nature of the halflings, I've just always felt that dinosaurs and dragons take up the same niche in a setting, and that dragons do it better.

That being said, I do mine Eberron shamelessly for my homebrewed settings; warforged, artificers, and elven voodoo especially.

If the setting uses inintelligent dragons, maybe. I'd say Dinosaurs are to Dragons what Chimpanzees are to Humans: Less intelligent, but similar creatures.

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Sun Jul 29, 2012 8:03 pm
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Post Re: Interview 24 - Keith Baker
Azhrei Vep wrote:
If the setting uses inintelligent dragons, maybe. I'd say Dinosaurs are to Dragons what Chimpanzees are to Humans: Less intelligent, but similar creatures.


D&D has a number of draconic creatures of lesser intelligence: drakes, wyverns, pseudodragons...

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Sun Jul 29, 2012 9:02 pm
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Post Re: Interview 24 - Keith Baker
And Dinosaurs.

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Chad wrote:
Let me tell you some things I don't do: I don't do Women. - FtB, Ep88, 36:46
Chad wrote:
Oh my god, I love the Boys! FtB, Ep144, 35:05


PS. Fuck you Cafepress


Sun Jul 29, 2012 10:33 pm
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Post Re: Interview 24 - Keith Baker
Pseudodragons can be pretty sly.


Mon Jul 30, 2012 8:18 am
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Aarakocra
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Post Re: Interview 24 - Keith Baker
I wished he talked a bit more about Eberron.


Fri Aug 03, 2012 5:12 pm
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Post Re: Interview 24 - Keith Baker
I never really gave Eberron more than a first glance, but listening to Keith talk about it a bit made me want to take a look. My first impression of the game was that it did a lot of things that I already have Earthdawn to do, but I think more than anything else, his approach to it was what intrigued me.

I may have also been a little jealous at the time since my own Create-A-Setting project kind of fell apart before the deadline, but I was pretty happy with the core idea I had. Granted, Elf and Dwarf empires built on the backs of shorter-lived slave armies aren't as original as lightning trains and Warforged, but still... :lol:

I also really appreciate his approach to the Eberron novels. It's nice not to feel like I have to take the events of novel series into account when setting up a campaign.


Tue Aug 07, 2012 11:26 pm
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Post Re: Interview 24 - Keith Baker
Dark Sun is probably more comparable to Earthdawn than Eberron. True, there's an apocalyptic event in the heart of Khorvaire and it has air ships, but at it's heart it's a setting that someone familiar with, say, Forgotten Realms, would be able to easily transition to.

If I'm looking for a non-Dark Sun D&D game, Eberron is my go-to; lightning rails, air-spirit powered sailing ships, dino-rider halflings, assassin gnomes, warforged, no gods and no Elminster. :thumbup:


Wed Aug 08, 2012 11:54 am
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Aarakocra
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Post Re: Interview 24 - Keith Baker
Rohlo wrote:
I wished he talked a bit more about Eberron.

I talk about Eberron a fair bit at my website, Rohlo (http://bossythecow.com/hdwt/) if you have questions (specific or general) you can ask in the comments of the latest post, or check the Eberron FAQ archives.


Wed Aug 08, 2012 3:39 pm
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